Rust cow and sheep breeding calculator
Animal breeding passes hidden gene copies to offspring; five green traits do not prove perfect genetics.
One offspring
Breeding odds
Unknown hidden genes can produce a range of possible odds. Default zero mutation is assumed.
No hidden copies supplied. The odds cover every compatible hidden copy.
Choose both parents’ grades to calculate the chance of five Good traits. Individual traits update as you enter them.
| Trait | Visible Good | Both copies Good |
|---|---|---|
| Dung | Incomplete | Incomplete |
| Longevity | Incomplete | Incomplete |
| Yield | Incomplete | Incomplete |
| Fertility | Incomplete | Incomplete |
| Hardiness | Incomplete | Incomplete |
These are genetic odds per offspring, not the chance that the parents will breed or produce twins.
Rules read from server build 25902425, captured 20 October 2026. Not gameplay-tested on the newer build.
Why five green traits can hide weaker genes
Each trait has two copies. The animal displays the better copy, so Good can mean Good/Good, Good/OK or Good/Bad. Each parent passes one copy to the offspring.
The range covers every hidden-copy combination compatible with the entered grades. It does not assume those combinations are equally likely. The low and high end for different outcomes may come from different hidden parents.
Both parents showing Good for one trait gives 75% to 100% visible Good offspring, but only 25% to 100% with two Good copies. A strong-looking calf or lamb can still carry a weaker copy.
What are the best cow genes in Rust?
Prioritize Yield for milk and Fertility for breeding stock. For sheep, Yield serves the same purpose for wool. Good grades across all five traits are desirable, but a reliable breeding line needs good hidden copies too. The calculator separates a calf or lamb that looks all green from one carrying two Good copies of every trait.
| Your farming goal | Priority | What the trait changes |
|---|---|---|
| Cow milk or sheep wool | Y: Yield | Resource amount and production cooldown. |
| More offspring | F: Fertility | Breeding cooldowns and litter size. |
| Dung production | D: Dung | Time between dung drops. |
| Resilience to poor care | H: Hardiness | Response to unmet needs. Food, water and space still matter. |
| Longer-lived adults | L: Longevity | Adult lifespan in the inspected October build, not infant growth. |
Choose parents for the resource you actually need, then record offspring before choosing the next pair. A visible Good trait can carry Good/Good, Good/OK or Good/Bad. Unknown hidden copies can leave a range of possible odds; visible grades alone do not identify every carried copy. Selecting a guessed hidden grade above gives a conditional result, not evidence that the animal carries it.
How to breed cows and sheep
The inspected server code requires an adult male and female of the same species. Both must be alive and fully bonded. The female cannot already be pregnant; neither animal can still be on a lead. Handling an animal enough to lead it is not the same as completing the bonding requirement.
- Bring home a compatible pair, complete bonding and let young animals reach adulthood.
- Release their leads and provide food, water and enough personal space. Check the animal panels themselves.
- Wait for breeding cooldowns and for poor condition to recover. A newly filled trough does not instantly clear every gate.
- Keep your intended pair apart from other eligible mates. The male searches reachable candidates nearest first; another female can be chosen.
- Inspect the offspring’s grades and keep a record. Good visible traits alone do not establish good hidden copies.
Inbreeding is separate from gene inheritance. In this captured build, it lowers trait performance: a Good trait can perform at the OK level. It does not change the allele-selection probabilities shown above. The lineage display alone is insufficient to guarantee an unrelated pair, so these results are not the odds of a perfect, healthy animal.
Why are my cows or sheep not breeding?
Check the lowest need first. In build 25902425, food, water and personal space must each be above 50%. Overall needs follows the lowest value, not their average. Two full bars cannot make up for a third that is too low.
Condition has a separate recovery gate: breeding pauses at 60% or below and resumes at 70% or above. An animal recovering from neglect can therefore have adequate needs while it still cannot breed. Check age, full bonding, pregnancy, cooldown and leads before assuming the genes are the problem.
Stocked food and water only help when the animals can reach and use them. Watch the actual need values after changing the pen. This page does not promise a universal pen size, animals-per-trough count or overnight feed budget; those require runtime checks and can depend on server settings.
Server settings can disable breeding, cap the species population or require a home tool cupboard. If the visible care checks pass but breeding still fails, establish the server’s settings before rebuilding the farm.
October livestock update and version limits
Facepunch’s 1 October 2026 Livestock update introduced cows and sheep, breeding, milk, wool, livestock selling and the biofuel generator. Animal genes are a separate system from plant crossbreeding: six-letter plant targets such as GGGYYY do not describe a cow.
The calculations and care checks here come from server build 25902425, captured 20 October and reviewed 26 October 2026. They were read from game code, not reproduced in a live pen. A newer client build exists. Later development work changes ownership, ageing and sale-value calculations; this page does not treat development commits as proof those rules have shipped.
How the breeding calculation was checked
The inspected LivestockGenome.Combine method independently chooses one of each parent’s two copies for each trait. The displayed grade is the better copy. We enumerate every compatible hidden genotype and report the minimum and maximum probability, with the captured zero-mutation default. The all-five result multiplies the independent trait probabilities.
Known hidden genes narrow the calculation but must come from your own evidence. Genetics alone cannot predict pregnancy timing, litter size, care quality, survival or a sale offer. Changed mutation settings invalidate this model.
Source assembly SHA-256: 053ab2467f4cf1d37fca6e17660ebd5dedf3baa30e66463d624550b147e0f03a.
Code-derived rules from the captured build; server overrides and later patches can change the result.
Game data: build 25902425, captured 20 Oct 2026. Sources and dates.
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