Weapon stats

Every gun and melee weapon, sorted by damage a second. Gun damage is the round it ships loaded with, at point blank with no attachments; each weapon's own page lists the other rounds it can chamber.

Guns

WeaponDamageRounds a minuteDamage a secondMagazineReloadRange
Multiple Grenade Launcher27015067566s1m
Spas-12 Shotgun157.524063065.8s15m
M4 Shotgun16820056065.8s15m
M24965500541.71007.5s150m
HMLMG57.5480460606.5s150m
Mounted 50cal Machine Gun (Left)50500416.710014.8s150m
Mounted 50cal Machine Gun (Right)50500416.710015.5s150m
Mounted 50cal Machine Gun50500416.71007.5s150m
Assault Rifle50450375.1304.4s30m
Abyss Assault Rifle50450375.1304.4s30m
Ice Assault Rifle50450375.1304.4s30m
Medieval AR50450375.1304.4s30m
Jungle Relic Assault Rifle50450375.1304.4s30m
Minigun37.56003753003.5s150m
MP5A437.5600375304s20m
Python Revolver55400366.763.75s1m
Double Barrel Shotgun18012036025.5s1m
Blunderbuss18012036025.5s1m
Prototype 1740533355.6182.9s1m
M16A235600350304s40m
LR-300 Assault Rifle40500333.3304s40m
Space LR-300 Assault Rifle40500333.3304s40m
Custom SMG30600300304s1m
M92 Pistol45400300152.39s15m
Thompson37.5462288.5204s1m
M39 Rifle50343285.7203.25s30m
SKS42.5400283.3154.4s20m
M15 Semi-Automatic Pistol40400266.7102.9s1m
Semi-Automatic Pistol40400266.7102.9s1m
Semi-Automatic Rifle40343228.6164.4s20m
Revolver3534320083.4s15m
Pump Shotgun21055190.985.5s15m
KSKrieg Shotgun21055190.985.5s15m
Handmade SMG20429142.9184s1m
Nailgun18400120163.1s1m
Eoka Pistol1804012012s1m
High Caliber Revolver658692.963.5s1m
Waterpipe Shotgun180309014.5s1m
Crossbow60606013.6s1m
Bowless Crossbow60606013.6s1m
Mini Crossbow50605042.67s1m
Speargun50605013.6s1m
Bolt Action Rifle803547.145s1m
Hunting Bow50484011s1m
Legacy Bow50484011s1m
Compound Bow50484011s1m
Blow Pipe503731.213s1m
L96 Rifle802330.853s1m
Paintball Gun0.156001.5304s20m

Melee

WeaponDamageSwing everyDamage a secondReach
Jackhammer150.15s1002m
KCKrieg chainsword120.2s601.5m
Sunken Combat Knife350.7s501.5m
Salvaged Sword501.25s401.5m
Salvaged Hammer401s401.5m
Longsword752s37.51.5m
Machete351s351.5m
Sickle300.9s33.31.5m
Salvaged Icepick401.25s321.5m
Salvaged Cleaver602s301.5m
Skinning Knife200.7s28.61.5m
Abyss Metal Hatchet250.9s27.81.5m
Vampire Stake40.11.5s26.71.5m
Pitchfork401.5s26.72.75m
Paddle301.25s242.75m
Stone Spear351.5s23.32.75m
Snowball301.3s23.11.25m
Bone Knife160.7s22.91.5m
Boomerang251.1s22.71.5m
Pickaxe301.5s201.5m
Stone Pickaxe170.9s18.91.5m
Candy Cane Club181s181.6m
Bone Club120.7s17.11.5m
Wooden Spear251.5s16.72.6m
Stone Hatchet150.9s16.71.5m
Flashlight151s151.5m
Birthday Cake151.3s11.51.5m
Shovel50.5s101.5m
Jungle Rock101.3s7.71.25m
Abyss Torch51.3s3.81.5m

Damage a second is the trigger held with reloads ignored, which is how weapons are usually compared and is not how a fight goes. A bolt action beats an SMG on paper the moment you count the reload.