Nailgun
A construction tool turned deadly.
pistol.nailgun
How to get it
- Crafted
- Bought from a vendor for 0 Scrap
- Worn by NPCs T1
Weapon stats
- Damage
- 18 with Nailgun Nails
- Rate of fire
- 400 rounds a minute
- Damage a second
- 120
- Magazine
- 16
- Reload
- 3.1s
- Effective range
- 1m
Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.
Repair
At a repair bench, fully worn: 15 Metal Fragments, 3 Scrap. A half worn one costs half as much.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 37 to 38 Metal Fragments, 7 to 8 Scrap, 10 Scrap | 5s |
| Barrel recycler40% back | 30 Metal Fragments, 6 Scrap, 10 Scrap | 8s |
| Powered recycler75% back | 56 to 57 Metal Fragments, 11 to 12 Scrap, 10 Scrap | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Weapon
- Stack size
- 1
- Durability
- 100
- Repairable
- Yes
- Research table
- 10 scrap
- Despawns after
- 20 min
- Item id
- 1953903201
- Has skins
- No
Workbench level 1 · 30s · known by default
Values read from the Rust dedicated server files, build 24613624.