Scientist

Bandit Camp Shopkeeper

10000 health, and no loot table of its own.

Health
10000
Family
Scientist
Loadouts
2
Component class
NPCShopKeeper
Prefab
bandit_shopkeeper_sitting

Damage resistances

Damage typeResistanceDamage taken
Bullet100%0%
Explosion100%0%
Slash100%0%
Stab100%0%
Blunt100%0%
Arrow100%0%
Bite100%0%

Resistance is the share of that damage type the Bandit Camp Shopkeeper ignores, so 100% means it takes none of it at all. Damage types not listed here get through in full.

Drops

The Bandit Camp Shopkeeper has no loot table of its own in the game files, so killing one drops nothing directly.

Read from the Rust dedicated server files, build 24613624. Health, resistances and loadouts come from the NPC prefab, and the drop chances are computed from the loot tables it rolls on death.