Beenie Hat
- Bullet
- 10%
- Radiation
- 1%
- Cold
- 40%
Crafting
Recipe
Requirements
- Workbench
- Not needed
- Craft time
- 30s
Ingredients
How to get
Loot 11 sources
Chance of at least one.
How loot chance works
The chance that a freshly spawned container, or a killed NPC, rolls at least one Beenie Hat. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.
Other sources
- NPC equipment · wear slot; not a confirmed dropApartment vendor
Recycling
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
| Returns | 50% efficiency · 5s per cycle50% | 60% efficiency · 5s per cycle60% 4.5s at maximum power | 40% efficiency · 8s per cycle40% | 75% efficiency · 4s per cycle75% |
|---|---|---|---|---|
| 7 to 8 | 9 | 6 | 11 to 12 |
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Stats
Protection
| Damage type | Reduced by |
|---|---|
| Bullet | 10% |
| Arrow | 10% |
| Slash | 10% |
| Blunt | 10% |
| Stab | 10% |
| Bite | 20% |
| Radiation | 1% |
| Cold | 40% |
Gameplay details
- Stack size
- 1
- Despawns after
- 5 min
Technical details
- Category
- Attire
- Item id
- 1,675,639,563
- Shortname
- hat.beenie
- Has skins
- Yes
In-game description
A wooly hat, offering some basic protection from damage and cold for your head.
Workshop skins
Most traded first.
Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.
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