Boonie Hat
- Bullet
- 15%
- Radiation
- 2%
- Cold
- 40%
Crafting
Recipe
Requirements
- Workbench
- Not needed
- Craft time
- 30s
Ingredients
How to get
Loot 11 sources
Chance of at least one.
How loot chance works
The chance that a freshly spawned container, or a killed NPC, rolls at least one Boonie Hat. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.
Other sources
- NPC equipment · wear slot; not a confirmed dropStables shopkeeper
Recycling
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
| Returns | 50% efficiency · 5s per cycle50% | 60% efficiency · 5s per cycle60% 4.5s at maximum power | 40% efficiency · 8s per cycle40% | 75% efficiency · 4s per cycle75% |
|---|---|---|---|---|
| 5 | 6 | 4 | 7 to 8 |
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Stats
Protection
| Damage type | Reduced by |
|---|---|
| Bullet | 15% |
| Arrow | 15% |
| Slash | 15% |
| Blunt | 15% |
| Stab | 15% |
| Bite | 20% |
| Radiation | 2% |
| Cold | 40% |
Gameplay details
- Stack size
- 1
- Despawns after
- 5 min
Technical details
- Category
- Attire
- Item id
- -23,994,173
- Shortname
- hat.boonie
- Has skins
- Yes
In-game description
A boonie hat, offering minor protection from damage and cold for your head.
Workshop skins
Top 24 of 27, most traded first. Browse all skins
Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.
Comments
Loading comments…