Improvised Shield
- Stack size
- 1
- Durability
- 300
Recycle & repair
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Repair
Repair bench cost when fully worn.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Repair cost rules
A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Stats
Gameplay details
- Stack size
- 1
- Durability
- 300
- Repairable
- Yes
- Despawns after
- 40 min
Technical details
- Category
- Attire
- Item id
- 196,784,377
- Shortname
- improvised.shield
- Has skins
- No
In-game description
A makeshift metal shield, sturdy but only protects a small area. Usable with single handed weapons and tools.
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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