M15 Semi-Automatic Pistol
SkinA special issue Air Force semi-automatic pistol, fires rapidly and with good accuracy.
Behaves as pistol.semiauto. It is a skin, not a separate item.
pistol.semiauto.a.m15
How to get it
- Reskin of another item pistol.semiauto
Weapon stats
- Damage
- 40 with Pistol Bullet
- Rate of fire
- 400 rounds a minute
- Damage a second
- 266.7
- Magazine
- 10
- Reload
- 2.9s
- Effective range
- 1m
- Damage multiplier
- 0.800000011920929x the round
Ammo it can chamber
| Round | Damage a shot | Damage a second |
|---|---|---|
| Incendiary Pistol Bullet | 44.8 | 298.7 |
| Pistol Bullet | 40 | 266.7 |
| HV Pistol Ammo | 40 | 266.7 |
Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.
Repair
At a repair bench, fully worn: 2 High Quality Metal. A half worn one costs half as much.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 0 to 1 Semi Automatic Body, 2 High Quality Metal, 0 to 1 Metal Pipe | 5s |
| Barrel recycler40% back | 0 to 1 Semi Automatic Body, 1 to 2 High Quality Metal, 0 to 1 Metal Pipe | 8s |
| Powered recycler75% back | 0 to 1 Semi Automatic Body, 3 High Quality Metal, 0 to 1 Metal Pipe | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Weapon
- Stack size
- 1
- Durability
- 100
- Repairable
- Yes
- Despawns after
- 40 min
- Item id
- 1673224590
- Has skins
- No
Values read from the Rust dedicated server files, build 24613624.