Stats
Weapon stats
- Rate of fire
- 500 rounds a minute
- Damage a second
- 416.7
- Magazine
- 100
- Reload
- 14.8s
Ammo it can chamber
Damage rules
Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.
Gameplay details
- Stack size
- 1
- Durability
- 500
- Repairable
- Yes
- Despawns after
- 1 hour
Technical details
- Category
- Siege
- Item id
- -1,467,876,094
- Shortname
- 50cal.mounted.left
- Has skins
- No
In-game description
#50cal.desc
Repair
Repair
Free to repair at a repair bench.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Repair cost rules
A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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