Paintball Gun

Base damage
0.15
Rate of fire
600 RPM
Magazine
30 rounds

Crafting

Recipe

Requirements

Workbench
Not needed
Craft time
30s

Ingredients

  • 50
  • 1
Total raw materials

Includes the cost of crafting sub-components for the batch shown above.

  • 50
  • 20
  • 2

How to get

Sources

  • Steam store or DLC

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
2530 to 312037 to 38
0 to 10 to 10 to 10 to 1
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 10
  • 1
Condition lost per repair
20% of maximum
Blueprint needed
No
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Stats

Weapon stats

Damage
0.15
Rate of fire
600 rounds a minute
Damage a second
1.5
Magazine
30
Reload
4s
Damage multiplier
0.75x the round
Damage rules

Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.

Gameplay details

Stack size
1
Durability
150
Repairable
Yes
Despawns after
1 hour
Technical details
Category
Weapon
Item id
-707,792,719
Shortname
paintballgun
Has skins
No
In-game description

An air gun that uses compressed gas to fire and make targets works of art.

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

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