Paintball Gun
An air gun that uses compressed gas to fire and make targets works of art.
paintballgun
How to get it
- Crafted
- Steam store or DLC
Weapon stats
- Damage
- 0.15 with Paintball
- Rate of fire
- 600 rounds a minute
- Damage a second
- 1.5
- Magazine
- 30
- Reload
- 4s
- Effective range
- 20m
- Damage multiplier
- 0.75x the round
Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.
Repair
At a repair bench, fully worn: 10 Metal Fragments, 1 High Quality Metal. A half worn one costs half as much.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 25 Metal Fragments, 0 to 1 Metal Pipe | 5s |
| Barrel recycler40% back | 20 Metal Fragments, 0 to 1 Metal Pipe | 8s |
| Powered recycler75% back | 37 to 38 Metal Fragments, 0 to 1 Metal Pipe | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Weapon
- Stack size
- 1
- Durability
- 150
- Repairable
- Yes
- Research table
- 120 scrap
- Despawns after
- 1 hour
- Item id
- -707792719
- Has skins
- No
No workbench · 30s
Total raw materials
What you actually have to farm, with every sub-component broken down.
Values read from the Rust dedicated server files, build 24613624.