Abandoned Cabins
15 loot spawners placing 10 container types.
Map
Overview · 15 matching locations
Numbers group nearby spots. Icons show possible loot, not guaranteed spawns.
Use arrow keys to move through visible markers, Enter to select, Escape to close the selected location, plus and minus to zoom. A complete marker list follows the map.
No marker selected. 15 markers visible.
Scroll to zoom, drag to pan.
Grid squares are 20 m.
Map filters
Browse all 15 visible markers
Verified connections
No verified connections are recorded for this view.
Construction-preview guides are omitted from this map. Water is static; in-game depth, reflections and shoreline effects are not reproduced.
Map image source
Rust game geometry with approximated materials. Upper floors can hide lower ones, and terrain around the monument may differ on your server.
assets/bundled/prefabs/autospawn/monument/swamp/swamp_c.prefab
Rendered:
2 preview guides omitted; 0 solid-colour faces; 0 meshes without secondary texture coordinates.
1 approximated water materials.
Puzzle
The puzzle resets 30 minutes after the last player leaves.
What solving it opens (4 spawners)
- Door Barricade A Spawner
- Card Spawner Green
- Door Barricade A Spawner (1)
- Crate Spawner High Cabin
What spawns here
Averages, not guarantees: a spawn point can stay empty or spawn a different container.
| Container | Spawn points | Expected at once | Respawn | Best spawner share |
|---|---|---|---|---|
| 4 | 2.7 | 15 to 21 min | 100% | |
| Keycard Green Pickup | 1 | 1 | 13 to 20 min | 100% |
| Door Barricade A | 2 | 2 | - | 100% |
| Sulfur-Collectable | 1 | 13.5 | 30 to 33 min | 90% |
| Dead Log A | 7 | 10 | 30 to 33 min | 33% |
| Dead Log B | 7 | 10 | 30 to 33 min | 33% |
| Dead Log C | 7 | 10 | 30 to 33 min | 33% |
| 2 | 0.7 | 28 to 30 min | 33% | |
| 2 | 0.7 | 28 to 30 min | 33% | |
| Sulfur-Ore | 1 | 1.5 | 30 to 33 min | 10% |
Everything in the scene (3 object types)
- Puzzle reset
- 1
- Wiring
- 1
- Loot spawn
- 15
Game data: build 25083359, captured 5 Sept 2026. Sources and dates.
How this data was read
Positions and spawn tables come from the dedicated-server scene. Coordinates are metres from the monument origin, not world coordinates.
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