Skin
Arctic Suit
Behaves as hazmatsuit. It is a skin, not a separate item.
- Bullet
- 30%
- Radiation
- 33%
- Cold
- 100%
Stats
Protection
| Damage type | Reduced by |
|---|---|
| Bullet | 30% |
| Arrow | 30% |
| Slash | 20% |
| Blunt | 20% |
| Stab | 30% |
| Explosion | 20% |
| Bite | 30% |
| Radiation | 33% |
| Cold | 100% |
Gameplay details
- Stack size
- 1
- Durability
- 450
- Repairable
- Yes
- Despawns after
- 40 min
Technical details
- Category
- Attire
- Item id
- -470,439,097
- Shortname
- hazmatsuit.arcticsuit
- Has skins
- No
In-game description
An arctic variant of the hazmat suit which trades radiation for cold protection.
How to get
Sources
- Reskin of another item
Research
Research
At a research table.
Recycle & repair
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Repair
Repair bench cost when fully worn.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Repair cost rules
A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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