Double Diving Tank
- Stack size
- 1
- Durability
- 1,080
Recycle & repair
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
| Returns | 50% efficiency · 5s per cycle50% | 60% efficiency · 5s per cycle60% 4.5s at maximum power | 40% efficiency · 8s per cycle40% | 75% efficiency · 4s per cycle75% |
|---|---|---|---|---|
| 6 | 7 to 8 | 4 to 5 | 9 | |
| 100 | 120 to 121 | 80 | 150 |
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Repair
Free to repair at a repair bench.
- Condition lost per repair
- 5% of maximum
- Blueprint needed
- No
Repair cost rules
A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Stats
Gameplay details
- Stack size
- 1
- Durability
- 1,080
- Repairable
- Yes
- Despawns after
- 20 min
Technical details
- Category
- Attire
- Item id
- -1,559,420,426
- Shortname
- diving.tank.double
- Has skins
- No
In-game description
An oxygen tank that enables breathing under water for a period of time. Can be refilled at a workbench. Holds 80% more Oxygen than a standard diving tank
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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