Hide Poncho

Bullet
10%
Radiation
8%
Cold
50%

Crafting

Recipe

Requirements

Workbench
Not needed
Craft time
30s
Blueprint
Known by default
Research

Ingredients

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
7 to 89611 to 12
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 3
Condition lost per repair
20% of maximum
Blueprint needed
No
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Stats

Protection

Damage typeReduced by
Bullet10%
Arrow10%
Slash15%
Blunt15%
Stab40%
Explosion30%
Bite30%
Radiation8%
Cold50%

Gameplay details

Stack size
1
Durability
250
Repairable
Yes
Despawns after
5 min
Technical details
Category
Attire
Item id
980,333,378
Shortname
attire.hide.poncho
Has skins
No
In-game description

Primitive armour for the chest made from animal skin. One size fits all. Offers some basic protection from damage and the elements.

Workshop skins

Top 24 of 59, most traded first. Browse all skins

Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.

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