Hide Poncho
- Bullet
- 10%
- Radiation
- 8%
- Cold
- 50%
Crafting
Recipe
Ingredients
Recycle & repair
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
| Returns | 50% efficiency · 5s per cycle50% | 60% efficiency · 5s per cycle60% 4.5s at maximum power | 40% efficiency · 8s per cycle40% | 75% efficiency · 4s per cycle75% |
|---|---|---|---|---|
| 7 to 8 | 9 | 6 | 11 to 12 |
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Repair
Repair bench cost when fully worn.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Repair cost rules
A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Stats
Protection
| Damage type | Reduced by |
|---|---|
| Bullet | 10% |
| Arrow | 10% |
| Slash | 15% |
| Blunt | 15% |
| Stab | 40% |
| Explosion | 30% |
| Bite | 30% |
| Radiation | 8% |
| Cold | 50% |
Gameplay details
- Stack size
- 1
- Durability
- 250
- Repairable
- Yes
- Despawns after
- 5 min
Technical details
- Category
- Attire
- Item id
- 980,333,378
- Shortname
- attire.hide.poncho
- Has skins
- No
In-game description
Primitive armour for the chest made from animal skin. One size fits all. Offers some basic protection from damage and the elements.
Workshop skins
Top 24 of 59, most traded first. Browse all skins
Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.
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