Monument

The Dome

36 loot spawners placing 8 container types, gated behind green keycard.

Green keycard

Puzzle

Bring 1 electrical fuse and green keycard. One of each is enough; keycards are not used up by a reader. The puzzle resets 30 minutes after the last player leaves.

Each fuse box, and what it opens

Fuse boxCard it needsDoors it opens
FuseBoxGreen keycard1

Traced through the monument’s own wiring: each fuse box followed along its power outputs to the card readers and doors on the other end.

Green keycard readers
1
Fuse boxes
1
Buttons
1

What solving it opens

  • Crate Spawner Container Office
  • Card Spawner Blue
  • Fragment Spawner

Every reader, fuse box, timer and button is marked on the map above, so the route is the map rather than a wall of text.

Map

Find

Usable here

  • 1 Recycler

Counted from the monument’s own layout, so this is what is physically there rather than what a guide remembers being there.

What spawns here

ContainerSpawn pointsUp at onceRespawnBest spawner share
Military Crate4437 min100%
Normal Crate131130 to 37 min100%
Diesel Collectable3220 to 30 min100%
Keycard Blue Pickup11-100%
Basicblueprintfragment Singlepickup11-100%
Oil Barrel48.520 to 30 min88%
Yellow Loot Barrel146.715 to 20 min60%
Blue Loot Barrel144.715 to 20 min40%

Contents

Recycler
1
Card reader
1
Puzzle reset
1
Button
1
Fuse box
1
Loot spawn
36

Positions and spawn tables read from the monument’s own scene in the Rust dedicated server files, build 24613624. Coordinates are metres in monument space, not world coordinates.