Military Crate
- Health
- 250
- Slots
- 6
- Possible drops
- 112
Where to find it
Numbers are spawner counts; any spawner can be empty or hold another container.
Launch Site x50Missile Silo x31Airfield x30Power Plant x30Train Yard x27Water Treatment Plant x26Large Harbor x20Sewer Branch x20Ferry Terminal x18Giant Excavator Pit x18Radtown x18Harbor x17Military Tunnel x15Junkyard x11Gas Station 1 x10Satellite Dish x10Supermarket 1 x10Small Oil Rig x9Large Oil Rig x8Arctic Research Base x4The Dome x4Warehouse x4Jungle Ruins A x3Jungle Ruins B x3Jungle Ruins C x3Jungle Ruins D x3Jungle Ruins E x3
Likely drops
Chance per fresh container.
Open one
Simulates vanilla loot, including guaranteed scrap and item bundles.
All 112 drops
Chance covers all loot rolls before inventory limits. Full containers can discard rolled items; bonus scrap drops beside them. Amount is per successful drop.
How the rolls work
Read from the dedicated server’s own loot tables. A table with sub-tables picks one weighted child; a table with items gives you every item on it, which is how packages like a rifle plus its ammo arrive together. Every roll that can reach an item is folded into its percentage. Guaranteed scrap is added separately after those rolls.
- LootSpawn.Components.Tier3 1 roll
- WorkbenchTier_2 1 roll, fires 40.0% of the time
- supply.signal 1 roll, fires 1.00% of the time
- LargeBackpack 1 roll, fires 5.00% of the time
- MetalPlateInsert 1 roll, fires 5.00% of the time
- basicblueprintfragmentloot_single 1 roll, fires 10.0% of the time
- WorkbenchUpgrades.Medium 1 roll, fires 5.00% of the time
- HeavyFuse 1 roll, fires 6.00% of the time
Technical prefab
crate_normal
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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