Water Treatment Plant

53 loot spawners placing 10 container types.

Map

54 matching locations · Schematic · not a floor plan

Numbers group nearby spots. Icons show possible loot, not guaranteed spawns.

Use arrow keys to move through visible markers, Enter to select, Escape to close the selected location, plus and minus to zoom. A complete marker list follows the map.

No marker selected. 54 markers visible.

Locations by height

Filters the pins, not the image.

Scroll to zoom, drag to pan.

Grid squares are 20 m.

Map filters
Layers, height & other loot54 shown
Find
Browse all 54 visible markers

Outlines are approximate. Wiring lines are circuits, not walking routes.

Puzzle

Readers do not use up keycards. The puzzle resets 30 minutes after the last player leaves.

What each fuse box opens

Fuse boxCard it needsDoors it opens
Fuse box 1Show on map
1
Blue readers
1
Green readers
1
Timer switches
1
Buttons
3
What solving it opens (5 spawners)
  • Crate Spawner Warehouse
  • Basic BP Fragment Spawner
  • Fragment Spawner
  • Card Spawner Red
  • Crate Spawner Control Room

Usable here

  • 1 Recycler
  • 2 Repair benches

What to know

  • Watch the pressure, not just the switch

    The maintained tank supplies roadside water outlets. Production scales with tank pressure, and outlets lose water when the tank runs dry. Check pressure at the ground-floor maintenance hut.

Sources for this note

Rust PC · Vanilla

What spawns here

Averages, not guarantees: a spawn point can stay empty or spawn a different container.

ContainerSpawn pointsExpected at onceRespawnBest spawner share
Keycard Red Pickup11-100%
Basicblueprintfragment Pickup11-100%
Diesel Collectable4315 to 20 min100%
Basicblueprintfragment Singlepickup11-100%
262030 to 37 min80%
157.830 to 37 min60%
5330 to 37 min60%
155.230 to 37 min40%
5230 to 37 min40%
26530 to 37 min20%
Everything in the scene (10 object types)
Repair bench
2
Recycler
1
Timer
1
Card reader
2
Button
3
Puzzle reset
2
Wiring
3
Loot spawn
53
Powered door
1
Fuse box
1

1 marker has no fixed spot, so it is counted but not shown on the map.

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

How this data was read

Positions and spawn tables come from the dedicated-server scene. Coordinates are metres from the monument origin, not world coordinates.

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