Boat Building Station
A deployable building station, creates a stable workspace on the water to build or edit your floating wooden refuge.
boatbuildingstation
How to get it
- Crafted
- Worn by NPCs Boat Building
Repair
At a repair bench, fully worn: 40 Wood, 20 Cloth. A half worn one costs half as much.
- Condition lost per repair
- None, it repairs to full forever
- Blueprint needed
- Yes
Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 100 Wood, 0 to 1 Tarp | 5s |
| Barrel recycler40% back | 80 Wood, 0 to 1 Tarp | 8s |
| Powered recycler75% back | 150 Wood, 0 to 1 Tarp | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Tech tree
On the workbench 1 tree, 4 unlocks in, reachable after Kayak.
No scrap price on the tree itself: every node ships with its cost overridden to -1 and the fallback is not recoverable from the files. The research table price above is a different number and that one is derivable.
Stats
- Category
- Items
- Stack size
- 1
- Durability
- 100
- Repairable
- Yes
- Research table
- 30 scrap
- Despawns after
- 20 min
- Decays
- starts after 48h, gone 96h later
- Item id
- 1993693904
- Has skins
- No
Boat Building Station has 500 health.
28 x Handmade Shell for 140 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 9 x F1 Grenade for 540 sulfur, about 12s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
F1 GrenadeSplash 6m | 9 | 12s | 810 Charcoal, 540 Sulfur, 225 Metal Fragments | 540 |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
Beancan GrenadeSplash 4.5m | 8 | 12s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
High Velocity RocketSplash 3.5m | 12 | 22s | 3,600 Charcoal, 2,400 Sulfur, 240 Scrap | 2,400 |
| 3 | 13s | 4,050 Charcoal, 2,700 Sulfur, 300 Metal Fragments | 2,700 | |
| 2 | 6s | 3,900 Charcoal, 2,800 Sulfur, 200 Metal Fragments | 2,800 | |
| 8 | 8s | 8 40mm HE Grenade | - |
A boat building station has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
Values read from the Rust dedicated server files, build 24613624.