Satchel Charge

Crafting
Workbench level 1
Research
60 Scrap

Crafting

Recipe

Requirements

Workbench
Craft time
5s
Research
Tech tree
Available from the startScrap cost not listed

Ingredients

  • 4
  • 1
  • 1
Total raw materials

Includes the cost of crafting sub-components for the batch shown above.

How to get

Loot 29 sources

Chance of at least one.

23 more loot sources
How loot chance works

The chance that a freshly spawned container, or a killed NPC, rolls at least one Satchel Charge. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.

Recycling

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
22 to 31 to 23
0 to 10 to 10 to 10 to 1
0 to 10 to 10 to 10 to 1
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Stats

Gameplay details

Stack size
10
Despawns after
40 min
Technical details
Category
Tool
Item id
-1,878,475,007
Shortname
explosive.satchel
Has skins
No
In-game description

Small explosive package constructed of beancan grenades. Useful for destroying wood and sheet metal doors.

Workshop skins

Top 24 of 30, most traded first. Browse all skins

Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.

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