Beancan Grenade
- Crafting
- Workbench level 1
- Research
- 30 Scrap
Crafting
Recipe
How to get
Loot 30 sources
Chance of at least one.
24 more loot sources
How loot chance works
The chance that a freshly spawned container, or a killed NPC, rolls at least one Beancan Grenade. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.
Other sources
- NPC equipment · belt slot; not a confirmed drop
Recycling
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
| Returns | 50% efficiency · 5s per cycle50% | 60% efficiency · 5s per cycle60% 4.5s at maximum power | 40% efficiency · 8s per cycle40% | 75% efficiency · 4s per cycle75% |
|---|---|---|---|---|
| 30 | 36 | 24 | 45 | |
| 10 | 12 | 8 | 15 |
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Stats
Gameplay details
- Stack size
- 4
- Despawns after
- 40 min
What to know
Leave enough belt and inventory slots
F1, Bee Grenade, Molotov and Flashbang stacks hold 3. Beancan Grenades stack to 4 in the September 2026 release.
Sources for this note
Rust PC · Vanilla
- Leave enough belt and inventory slots · checked
Technical details
- Category
- Weapon
- Item id
- 1,840,822,026
- Shortname
- grenade.beancan
- Has skins
- No
In-game description
An unreliable explosive grenade. Each one has a different length fuse, so you might lose some fingers. Can be used to make satchel charges.
Used to craft
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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