Bone Armor

Bullet
25%
Radiation
4%
Research
10 Scrap

Crafting

Recipe

Requirements

Workbench
Not needed
Craft time
30s
Blueprint
Known by default
Research

Ingredients

  • 15
  • 70

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
7 to 89611 to 12
35422852 to 53
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 14
  • 3
Condition lost per repair
20% of maximum
Blueprint needed
No
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Stats

Protection

Damage typeReduced by
Bullet25%
Arrow25%
Slash40%
Blunt40%
Stab40%
Explosion40%
Bite80%
Radiation4%
Fire25%

Gameplay details

Stack size
1
Durability
100
Repairable
Yes
Despawns after
5 min
Technical details
Category
Attire
Item id
1,746,956,556
Shortname
bone.armor.suit
Has skins
No
In-game description

A primitive suit of armor made of bones, weak protection from damage and the elements but better than nothing.

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

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