Frontier Mirror Medium
A medium wood frontier themed mirror
frontiermirror.medium
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 100 Metal Fragments | 5s |
| Barrel recycler40% back | 80 Metal Fragments | 8s |
| Powered recycler75% back | 150 Metal Fragments | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Items
- Stack size
- 1
- Despawns after
- 20 min
- Item id
- 2055695285
- Has skins
- No
Frontier Mirror Medium has 100 health and ignores 10% of explosion damage.
2 x 12 Gauge Incendiary Shell for 40 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 6 x Beancan Grenade for 720 sulfur, about 10s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
Beancan GrenadeSplash 4.5m | 6 | 10s | 1,080 Charcoal, 720 Sulfur, 120 Metal Fragments | 720 |
High Velocity RocketSplash 3.5m | 4 | 14s | 1,200 Charcoal, 800 Sulfur, 80 Scrap | 800 |
| 1 | 11s | 1,350 Charcoal, 900 Sulfur, 100 Metal Fragments | 900 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 1 | 0s | 1,950 Charcoal, 1,400 Sulfur, 100 Metal Fragments | 1,400 | |
F1 GrenadeSplash 6m | 24 | 27s | 2,160 Charcoal, 1,440 Sulfur, 600 Metal Fragments | 1,440 |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 4 | 1s | 4 40mm HE Grenade | - |
A frontier mirror medium has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
Values read from the Rust dedicated server files, build 24613624.