Green Boomer

Health
100
Durability
100

Crafting

Recipe

Requirements

Workbench
Not needed
Craft time
10s

Ingredients

  • 25
  • 30
  • 15
Total raw materials

Includes the cost of crafting sub-components for the batch shown above.

  • 90
  • 60
  • 25
  • 12
  • 4

How to get

Sources

  • Steam store or DLC

Raiding

Takes 50% extra explosion damage.

Lowest sulfur · single tool

Explosive · Green Boomer · 10 matching methods

Cost
About 5s
Raid toolAmountTime to raidSulfurRaw materials
Splash 6m
25s120
Splash 4.5m
26s240
Splash 3.5m
212s400
AttachedNo wall splash
113s480
LooseNo wall splash
113s480
DeployedSplash 4m
111s900
UsingSplash 3.8m
10s1,400
AttachedNo wall splash
111s2,200
LooseNo wall splash
111s2,200
UsingSplash 4m
20s-

One target at full health and contact range, vanilla settings, fresh melee tools. This target has no soft side.

How counts and times are worked out

The splash filter describes sharing damage across walls, not collateral damage to players or nearby deployables. C4 and satchels do not share construction damage even when loose. Counts are for one target; visibility and distance determine possible splash.

Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Recycling

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
12 to 1315 to 161018 to 19
15181222 to 23
7 to 89611 to 12
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Stats

Gameplay details

Stack size
20
Durability
100
Repairable
No
Despawns after
5 min
Technical details
Category
Fun
Item id
-656,349,006
Shortname
firework.boomer.green
Has skins
No
In-game description

A very large mortar type firework with a green starburst

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

Suggest a change

Spotted a wrong number, a missing source or an outdated note? Tell us what to fix on this page. A staff member reads every suggestion.

This page: /item/green-boomer

10 to 4,000 characters. Say what is wrong and what it should be.

A link that backs the change, for example a Facepunch commit or a wiki page.

Email or Discord handle if you want a reply. Never shown publicly.

We store your suggestion and, if you give it, your contact. To stop spam we keep a pseudonymous daily hash of your IP address for 30 days. Suggestions are deleted after 12 months. Privacy policy

By sending a suggestion, you accept the terms of use.

Comments

Loading comments…