Skin

Krieg Shotgun

Behaves as shotgun.pump. It is a skin, not a separate item.

Base damage
210
Rate of fire
55 RPM
Magazine
8 rounds

Stats

Weapon stats

Damage
210
Rate of fire
55 rounds a minute
Damage a second
190.9
Magazine
8
Reload
5.5s

Ammo it can chamber

RoundDamage a shotDamage a second
14 pellets210190.9
20 pellets180163.6
10 pellets150136.4
8072.7
Damage rules

Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.

Gameplay details

Stack size
1
Durability
100
Repairable
Yes
Despawns after
40 min
Technical details
Category
Weapon
Item id
-420,889,602
Shortname
krieg.shotgun
Has skins
No
In-game description

Heavy, reliable, and unforgiving. A weapon that never hesitates.

How to get

Sources

  • Reskin of another item
  • Steam store or DLC

Research

Research

At a research table.

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
7 to 89611 to 12
11 to 20 to 11 to 2
0 to 10 to 10 to 10 to 1
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 5
Condition lost per repair
20% of maximum
Blueprint needed
No
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

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