Krieg Shotgun
SkinHeavy, reliable, and unforgiving. A weapon that never hesitates.
Behaves as shotgun.pump. It is a skin, not a separate item.
krieg.shotgun
How to get it
- Reskin of another item shotgun.pump
- Steam store or DLC
Weapon stats
- Damage
- 210 with 12 Gauge Buckshot
- Rate of fire
- 55 rounds a minute
- Damage a second
- 190.9
- Magazine
- 8
- Reload
- 5.5s
- Effective range
- 15m
Ammo it can chamber
| Round | Damage a shot | Damage a second |
|---|---|---|
| 12 Gauge Buckshot14 pellets | 210 | 190.9 |
| Handmade Shell20 pellets | 180 | 163.6 |
| 12 Gauge Incendiary Shell10 pellets | 150 | 136.4 |
| 12 Gauge Slug | 80 | 72.7 |
Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.
Repair
At a repair bench, fully worn: 5 High Quality Metal. A half worn one costs half as much.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 7 to 8 High Quality Metal, 1 Metal Pipe, 0 to 1 Metal Spring | 5s |
| Barrel recycler40% back | 6 High Quality Metal, 0 to 1 Metal Pipe, 0 to 1 Metal Spring | 8s |
| Powered recycler75% back | 11 to 12 High Quality Metal, 1 to 2 Metal Pipe, 0 to 1 Metal Spring | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Weapon
- Stack size
- 1
- Durability
- 100
- Repairable
- Yes
- Despawns after
- 40 min
- Item id
- -420889602
- Has skins
- No
Values read from the Rust dedicated server files, build 24613624.