Large Wood Box

Health
300
Research
10 Scrap
Durability
100

Crafting

Recipe

Requirements

Workbench
Not needed
Craft time
30s
Blueprint
Known by default
Research

Ingredients

Raiding

Lowest sulfur · single tool

Explosive · Large Wood Box · 10 matching methods

Cost
About 7s
Plan multiple targets →
Raid toolAmountTime to raidSulfurRaw materials
Splash 6m
47s240
Splash 3.5m
212s400
Splash 4.5m
59s600
AttachedNo wall splash
214s960
LooseNo wall splash
214s960
UsingSplash 3.8m
10s1,400
DeployedSplash 4m
212s1,800
AttachedNo wall splash
111s2,200
LooseNo wall splash
111s2,200
UsingSplash 4m
52s-

One target at full health and contact range, vanilla settings, fresh melee tools. This target has no soft side.

How counts and times are worked out

The splash filter describes sharing damage across walls, not collateral damage to players or nearby deployables. C4 and satchels do not share construction damage even when loose. Counts are for one target; visibility and distance determine possible splash.

Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
125150100187 to 188
2530 to 312037 to 38
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 50
  • 10
Condition lost per repair
None, it repairs to full forever
Blueprint needed
No
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Stats

Gameplay details

Stack size
1
Durability
100
Repairable
Yes
Despawns after
5 min
Decays
starts after 5h, gone 8h later
Technical details
Category
Items
Item id
833,533,164
Shortname
box.wooden.large
Has skins
Yes
In-game description

Keep your things in this wooden storage box. Stores up to 48 items.

Skin variants

Separate items that work like Large Wood Box.

Workshop skins

Top 24 of 326, most traded first. Browse Large Wood Box skins

Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.

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