Laser Light

Health
50
Crafting
Workbench level 1
Research
10 Scrap

Crafting

Recipe

Requirements

Workbench
Craft time
15s
Blueprint
Known by default
Research

Ingredients

  • 100

How to get

Sources

  • Steam store or DLC

Raiding

Lowest sulfur · single tool

Explosive · Laser Light · 10 matching methods

Cost
About 4s
Raid toolAmountTime to raidSulfurRaw materials
Splash 6m
14s60
Splash 4.5m
15s120
Splash 3.5m
212s400
AttachedNo wall splash
113s480
LooseNo wall splash
113s480
DeployedSplash 4m
111s900
UsingSplash 3.8m
10s1,400
AttachedNo wall splash
111s2,200
LooseNo wall splash
111s2,200
UsingSplash 4m
10s-

One target at full health and contact range, vanilla settings, fresh melee tools. This target has no soft side.

How counts and times are worked out

The splash filter describes sharing damage across walls, not collateral damage to players or nearby deployables. C4 and satchels do not share construction damage even when loose. Counts are for one target; visibility and distance determine possible splash.

Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
5060 to 614075
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 20
Condition lost per repair
None, it repairs to full forever
Blueprint needed
No
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Stats

Gameplay details

Stack size
5
Durability
100
Repairable
Yes
Despawns after
5 min
Decays
starts after 48h, gone 96h later
Technical details
Category
Fun
Item id
853,471,967
Shortname
laserlight
Has skins
No
In-game description

A small device that shoots out visible lasers in time to music.

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

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