Motorbike With Sidecar

A motorbike with sidecar.

motorbike_sidecar

Recycling

RecyclerReturnsTime
Recycler50% back62 to 63 Metal Fragments5s
Barrel recycler40% back50 Metal Fragments8s
Powered recycler75% back93 to 94 Metal Fragments4s

A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.

Stats

Category
Misc
Stack size
1
Despawns after
40 min
Item id
1869224826
Has skins
No

Motorbike With Sidecar has 350 health and ignores 40% of explosion damage.

Cheapest way in

20 x Handmade Shell for 100 sulfur. No mix of tools beats it.

Cheapest explosive on its own: 2 x High Velocity Rocket for 400 sulfur, about 12s. That is what most raids actually run, because sulfur is not the only cost.

Raid toolAmountTime to raidRaw materialsSulfur
212s600 Charcoal, 400 Sulfur, 40 Scrap400
F1 GrenadeSplash 6m
710s630 Charcoal, 420 Sulfur, 175 Metal Fragments420
Satchel ChargeRight click stuckOne object only
618s4,320 Charcoal, 2,880 Sulfur, 480 Metal Fragments2,880
Satchel ChargeLeft click throwSplash 4m
618s4,320 Charcoal, 2,880 Sulfur, 480 Metal Fragments2,880
Beancan GrenadeSplash 4.5m
2630s4,680 Charcoal, 3,120 Sulfur, 520 Metal Fragments3,120
Propane Explosive BombDeployedSplash 4m
414s5,400 Charcoal, 3,600 Sulfur, 400 Metal Fragments3,600
RocketUsing RPG LauncherSplash 3.8m
312s5,850 Charcoal, 4,200 Sulfur, 300 Metal Fragments4,200
Timed Explosive ChargeRight click stuckOne object only
212s6,000 Charcoal, 4,400 Sulfur, 400 Metal Fragments4,400
Timed Explosive ChargeLeft click throwSplash 4m
212s6,000 Charcoal, 4,400 Sulfur, 400 Metal Fragments4,400
40mm HE GrenadeUsing Multiple Grenade LauncherSplash 4m
1517s15 40mm HE Grenade-

A motorbike with sidecar has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Values read from the Rust dedicated server files, build 24613624.