Netting
Netting you can climb.
wall.frame.netting
How to get it
- Crafted
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 0 to 1 Rope | 5s |
| Barrel recycler40% back | 0 to 1 Rope | 8s |
| Powered recycler75% back | 0 to 1 Rope | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Construction
- Stack size
- 5
- Durability
- 100
- Repairable
- No
- Research table
- 10 scrap
- Despawns after
- 5 min
- Item id
- 1516985844
- Has skins
- No
No workbench · 30s · known by default
- 1
Rope
Netting has 100 health.
6 x Handmade Shell for 30 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 3 x F1 Grenade for 180 sulfur, about 6s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
F1 GrenadeSplash 6m | 3 | 6s | 270 Charcoal, 180 Sulfur, 75 Metal Fragments | 180 |
Beancan GrenadeSplash 4.5m | 3 | 7s | 540 Charcoal, 360 Sulfur, 60 Metal Fragments | 360 |
| 1 | 13s | 720 Charcoal, 480 Sulfur, 80 Metal Fragments | 480 | |
| 1 | 13s | 720 Charcoal, 480 Sulfur, 80 Metal Fragments | 480 | |
High Velocity RocketSplash 3.5m | 3 | 13s | 900 Charcoal, 600 Sulfur, 60 Scrap | 600 |
| 1 | 11s | 1,350 Charcoal, 900 Sulfur, 100 Metal Fragments | 900 | |
| 1 | 0s | 1,950 Charcoal, 1,400 Sulfur, 100 Metal Fragments | 1,400 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 3 | 1s | 3 40mm HE Grenade | - |
A netting has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
Values read from the Rust dedicated server files, build 24613624.