Portrait Photo Frame
A portrait oriented canvas for artists paintings.
photoframe.portrait
How to get it
- Crafted
- Steam store or DLC
- Worn by NPCs Summer DLC
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 50 Wood | 5s |
| Barrel recycler40% back | 40 Wood | 8s |
| Powered recycler75% back | 75 Wood | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Items
- Stack size
- 1
- Research table
- 10 scrap
- Despawns after
- 20 min
- Item id
- 1729712564
- Has skins
- No
No workbench · 30s · known by default
- 100
Wood
Portrait Photo Frame has 150 health and ignores 10% of explosion damage.
3 x 12 Gauge Incendiary Shell for 60 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 2 x Satchel Charge for 960 sulfur, about 14s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
Beancan GrenadeSplash 4.5m | 8 | 12s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 |
High Velocity RocketSplash 3.5m | 5 | 15s | 1,500 Charcoal, 1,000 Sulfur, 100 Scrap | 1,000 |
| 1 | 0s | 1,950 Charcoal, 1,400 Sulfur, 100 Metal Fragments | 1,400 | |
| 2 | 12s | 2,700 Charcoal, 1,800 Sulfur, 200 Metal Fragments | 1,800 | |
F1 GrenadeSplash 6m | 36 | 39s | 3,240 Charcoal, 2,160 Sulfur, 900 Metal Fragments | 2,160 |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 5 | 2s | 5 40mm HE Grenade | - |
A portrait photo frame has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
Values read from the Rust dedicated server files, build 24613624.