Pump Jack

Extracts oil from the ground. Use a Survey Charge to determine the amount of oil available for extraction in any given area.

mining.pumpjack

Stats

Category
Construction
Stack size
1
Despawns after
5 min
Decays
starts after 0h, gone 20h later
Item id
-1130709577
Has skins
No

Pump Jack has 2500 health and ignores 50% of explosion damage.

Cheapest way in

1,389 x Handmade Shell for 6,945 sulfur. No mix of tools beats it.

Cheapest explosive on its own: 10 x Timed Explosive Charge for 22,000 sulfur, about 20s. That is what most raids actually run, because sulfur is not the only cost.

Raid toolAmountTime to raidRaw materialsSulfur
Timed Explosive ChargeRight click stuckOne object only
1020s30,000 Charcoal, 22,000 Sulfur, 2,000 Metal Fragments22,000
Timed Explosive ChargeLeft click throwSplash 4m
1020s30,000 Charcoal, 22,000 Sulfur, 2,000 Metal Fragments22,000
RocketUsing RPG LauncherSplash 3.8m
191m 51s37,050 Charcoal, 26,600 Sulfur, 1,900 Metal Fragments26,600
Propane Explosive BombDeployedSplash 4m
3141s41,850 Charcoal, 27,900 Sulfur, 3,100 Metal Fragments27,900
Satchel ChargeRight click stuckOne object only
611m 13s43,920 Charcoal, 29,280 Sulfur, 4,880 Metal Fragments29,280
Satchel ChargeLeft click throwSplash 4m
611m 13s43,920 Charcoal, 29,280 Sulfur, 4,880 Metal Fragments29,280
1522m 42s45,600 Charcoal, 30,400 Sulfur, 3,040 Scrap30,400
Beancan GrenadeSplash 4.5m
2954m 59s53,100 Charcoal, 35,400 Sulfur, 5,900 Metal Fragments35,400
F1 GrenadeSplash 6m
1,42923m 52s128,610 Charcoal, 85,740 Sulfur, 35,725 Metal Fragments85,740
40mm HE GrenadeUsing Multiple Grenade LauncherSplash 4m
1393m 4s139 40mm HE Grenade-

A pump jack has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Values read from the Rust dedicated server files, build 24613624.