Weapon Rack Stand

Health
100

Crafting

Recipe

Requirements

Workbench
Not needed
Craft time
30s

Ingredients

How to get

Sources

  • Steam store or DLC

Raiding

Lowest sulfur · single tool

Explosive · Weapon Rack Stand · 10 matching methods

Cost
About 5s
Raid toolAmountTime to raidSulfurRaw materials
Splash 6m
25s120
Splash 3.5m
111s200
Splash 4.5m
26s240
AttachedNo wall splash
113s480
LooseNo wall splash
113s480
DeployedSplash 4m
111s900
UsingSplash 3.8m
10s1,400
AttachedNo wall splash
111s2,200
LooseNo wall splash
111s2,200
UsingSplash 4m
20s-

One target at full health and contact range, vanilla settings, fresh melee tools. This target has no soft side.

How counts and times are worked out

The splash filter describes sharing damage across walls, not collateral damage to players or nearby deployables. C4 and satchels do not share construction damage even when loose. Counts are for one target; visibility and distance determine possible splash.

Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Recycling

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
100120 to 12180150
37 to 38453056 to 57
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Stats

Gameplay details

Stack size
10
Despawns after
5 min
Technical details
Category
Items
Item id
1,132,603,396
Shortname
gunrack_stand
Has skins
No
In-game description

Holds weaponry haphazardly, a charmingly chaotic addition to your virtual armory.

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

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