Wood Frame Large

A large wooden frame

woodframe.large

Recycling

RecyclerReturnsTime
Recycler50% back50 Wood5s
Barrel recycler40% back40 Wood8s
Powered recycler75% back75 Wood4s

A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.

Stats

Category
Items
Stack size
5
Despawns after
20 min
Item id
-635951327
Has skins
No

Wood Frame Large has 150 health and ignores 10% of explosion damage.

Cheapest way in

3 x 12 Gauge Incendiary Shell for 60 sulfur. No mix of tools beats it.

Cheapest explosive on its own: 2 x Satchel Charge for 960 sulfur, about 14s. That is what most raids actually run, because sulfur is not the only cost.

Raid toolAmountTime to raidRaw materialsSulfur
Satchel ChargeRight click stuckOne object only
214s1,440 Charcoal, 960 Sulfur, 160 Metal Fragments960
Satchel ChargeLeft click throwSplash 4m
214s1,440 Charcoal, 960 Sulfur, 160 Metal Fragments960
Beancan GrenadeSplash 4.5m
812s1,440 Charcoal, 960 Sulfur, 160 Metal Fragments960
515s1,500 Charcoal, 1,000 Sulfur, 100 Scrap1,000
RocketUsing RPG LauncherSplash 3.8m
10s1,950 Charcoal, 1,400 Sulfur, 100 Metal Fragments1,400
Propane Explosive BombDeployedSplash 4m
212s2,700 Charcoal, 1,800 Sulfur, 200 Metal Fragments1,800
F1 GrenadeSplash 6m
3639s3,240 Charcoal, 2,160 Sulfur, 900 Metal Fragments2,160
Timed Explosive ChargeRight click stuckOne object only
111s3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments2,200
Timed Explosive ChargeLeft click throwSplash 4m
111s3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments2,200
40mm HE GrenadeUsing Multiple Grenade LauncherSplash 4m
52s5 40mm HE Grenade-

A wood frame large has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Values read from the Rust dedicated server files, build 24613624.