Junkyard

38 loot spawners placing 8 container types.

Map

38 matching locations

Numbers group nearby spots. Icons show possible loot, not guaranteed spawns.

Use arrow keys to move through visible markers, Enter to select, Escape to close the selected location, plus and minus to zoom. A complete marker list follows the map.

No marker selected. 38 markers visible.

Locations by height

Filters the pins, not the image.

Scroll to zoom, drag to pan.

Grid squares are 20 m.

Map filters
Layers, height & other loot38 shown
Find
Browse all 38 visible markers
Top-down asset render · Client build 25129251
Map image source

Rust game geometry with approximated materials. Upper floors can hide lower ones, and terrain around the monument may differ on your server.

assets/bundled/prefabs/autospawn/monument/medium/junkyard_1.prefab

Rendered:

Puzzle

The puzzle resets 30 minutes after the last player leaves.

What solving it opens (1 spawners)
  • Card Spawner Green

Usable here

  • 1 Recycler

What to know

  • Keep the crane inside Junkyard

    Watch out: The crane can shred player-built modular cars as well as junk cars. Driving it outside Junkyard causes rapid damage to the crane.

Sources for this note

Rust PC · Vanilla

What spawns here

Averages, not guarantees: a spawn point can stay empty or spawn a different container.

ContainerSpawn pointsExpected at onceRespawnBest spawner share
121515 to 20 min100%
Shreddable Pickuptruck10810 to 20 min100%
Diesel Collectable14315 to 20 min100%
Keycard Green Pickup11-100%
Magnetcrane115 to 10 min100%
11515 to 20 min50%
114.515 to 20 min45%
114.515 to 20 min45%
Everything in the scene (4 object types)
Wiring
1
Puzzle reset
1
Loot spawn
38
Recycler
1

1 marker has no fixed spot, so it is counted but not shown on the map.

Game data: build 25083359, captured 5 Sept 2026. Sources and dates.

How this data was read

Positions and spawn tables come from the dedicated-server scene. Coordinates are metres from the monument origin, not world coordinates.

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