Monuments Map Puzzle hardware Loot tables Map Enable JavaScript to filter the map and select locations. Loot tables and the hardware reference remain available below.
43 matching locations · Schematic · not a floor plan
Numbers group nearby spots. Icons show possible loot, not guaranteed spawns.
Map Locations (43)
Copy map link Use arrow keys to move through visible markers, Enter to select, Escape to close the selected location, plus and minus to zoom. A complete marker list follows the map.
No marker selected. 43 markers visible.
2 nearby locations 2 3 nearby locations 3 3 nearby locations 3 2 nearby locations 2 3 nearby locations 3 2 nearby locations 2 2 nearby locations 2 3 nearby locations 3 2 nearby locations 2 2 nearby locations 2 2 nearby locations 2 2 nearby locations 2 4 nearby locations 4 2 nearby locations 2 2 nearby locations 2 + − Reset
Locations by height
All heights43 ✓ 36 m 0 locations 25.5 - 31.1 m 18 locations 22.6 - 22.8 m 13 locations 17.7 - 18.1 m 9 locations 16 m 0 locations 13.6 m 3 locations 7.4 m 0 locations 0 m 0 locations
Filters the pins, not the image.
Scroll to zoom, drag to pan. Arrow keys step through locations, Enter selects, Esc closes, + and − zoom.
Grid squares are 20 m.
Map filters Find loot Puzzle hardware
Military Crate 9 Elite Crate 1 Locked Crate 1 All loot
Layers, height & other loot 43 shown Show everything Button 5 Card reader 3 Fuse box 1 Loot spawn 43 NPC spawn 5 Powered door 1 Puzzle reset 1 Timer 2 Wiring 18
Find Oil Barrel 14 Blue Loot Barrel 10 Yellow Loot Barrel 10 Military Crate 9 Normal Crate 8 Food Crate 4 Medical Crate 4 Elite Crate 1 Locked Crate 1
Browse all 43 visible markers 1. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 22.6 m 2. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 18.1 m 3. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 13.6 m 4. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 18.1 m 5. Military CrateLoot spawn · 27.3 m 6. Military Crate / Normal CrateLoot spawn · 27.1 m 7. card_spawner_greenLoot spawn · 28.1 m 8. Normal CrateLoot spawn · 22.8 m 9. Military Crate / Normal CrateLoot spawn · 22.7 m 10. Military Crate / Normal CrateLoot spawn · 22.8 m 11. Military Crate / Normal CrateLoot spawn · 22.6 m 12. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 18.1 m 13. Oil BarrelLoot spawn · 18.1 m 14. Military Crate / Normal CrateLoot spawn · 18.1 m 15. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 22.6 m 16. Food Crate / Medical CrateLoot spawn · 18.1 m 17. Elite CrateLoot spawn · 27.3 m 18. Food Crate / Medical CrateLoot spawn · 13.6 m 19. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 27.1 m 20. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 27.1 m 21. Military CrateLoot spawn · 27.3 m 22. Oil BarrelLoot spawn · 13.6 m 23. Oil BarrelLoot spawn · 18.1 m 24. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 18.1 m 25. Blue Loot Barrel / Yellow Loot BarrelLoot spawn · 22.7 m 26. Oil BarrelLoot spawn · 18.1 m 27. Oil BarrelLoot spawn · 22.6 m 28. Oil BarrelLoot spawn · 27.1 m 29. Locked CrateLoot spawn · 27.2 m 30. Oil BarrelLoot spawn · 22.6 m 31. Oil BarrelLoot spawn · 28.4 m 32. Oil BarrelLoot spawn · 27.1 m 33. Food Crate / Medical CrateLoot spawn · 22.6 m 34. Oil BarrelLoot spawn · 27.1 m 35. Oil BarrelLoot spawn · 22.7 m 36. Oil BarrelLoot spawn · 27.1 m 37. Military CrateLoot spawn · 27.3 m 38. Food Crate / Medical CrateLoot spawn · 27.1 m 39. Normal CrateLoot spawn · 22.8 m 40. Oil BarrelLoot spawn · 27.1 m 41. Normal CrateLoot spawn · 22.8 m 42. Military CrateLoot spawn · 28.5 m 43. Oil BarrelLoot spawn · 27.1 m Outlines are approximate. Wiring lines are circuits, not walking routes.
Puzzle Readers do not use up keycards. The puzzle resets 65 minutes after the last player leaves.
What each fuse box opens
Red readers 1
Blue readers 1
Green readers 1
Timer switches 2
Buttons 5 What solving it opens (8 spawners) HackedCrateSpawn Crate Spawner L3 Crate Spawner L4 Elite Spawner L4 BarrelSpawner Crate Spawner Food Spawner Oil Barrel Spawner What to know A red keycard may not be the first obstacle Watch out: September 2026 added damageable blockers at red-keycard monuments. Destroyed blockers stay gone for the wipe; uncleared blockers begin decaying after the first 24 hours.
Blocker positions vary by monument, so a reader count is not a full route checklist.
Sources for this note Rust PC · Vanilla
A red keycard may not be the first obstacle · checked 5 Sept 2026 What spawns here Averages, not guarantees: a spawn point can stay empty or spawn a different container.
Everything in the scene (9 object types)
Button 5
Card reader 3
Wiring 18
Puzzle reset 1
Timer 2
NPC spawn 5
Loot spawn 43
Powered door 1
Fuse box 1 Game data: build 25083359 , captured 4 Sept 2026. Sources and dates .
How this data was read Positions and spawn tables come from the dedicated-server scene. Coordinates are metres from the monument origin, not world coordinates.
Comments
Loading comments…