Power Plant

63 loot spawners placing 12 container types.

Map

66 matching locations · Schematic · not a floor plan

Numbers group nearby spots. Icons show possible loot, not guaranteed spawns.

Use arrow keys to move through visible markers, Enter to select, Escape to close the selected location, plus and minus to zoom. A complete marker list follows the map.

No marker selected. 66 markers visible.

Locations by height

Filters the pins, not the image.

Scroll to zoom, drag to pan.

Grid squares are 20 m.

Map filters
Layers, height & other loot66 shown
Find
Browse all 66 visible markers

Outlines are approximate. Wiring lines are circuits, not walking routes.

Puzzle

Readers do not use up keycards. The puzzle resets 30 minutes after the last player leaves.

What each fuse box opens

Fuse boxCard it needsDoors it opens
Fuse box 1Show on map
2
Green readers
4
Blue readers
2
Timer switches
1
Buttons
9
What solving it opens (6 spawners)
  • Crate Spawner Plant
  • Basic BP Spawner (1)
  • Basic BP Spawner
  • Card Spawner Green
  • Card Spawner Red
  • Barrel Spawner Plant

Usable here

  • 3 Recyclers
  • 1 Research table
  • 2 Repair benches

What to know

  • Inserted fuses all wear down

    Watch out: All inserted Heavy Fuses deteriorate. The three in the worst condition decay at the full rate; the others decay more slowly. A full rack is not a queue of untouched spare fuses.

  • Power changes the return

    Green recyclers return 50% at standard power and 60% at grid stage 2. At stage 4 their cycle shortens from 5 to 4.5 seconds and the 75% red recycler becomes available. Safe-zone yellow recyclers stay at 40%.

    These are full-condition base efficiencies. Item-specific outputs and fractional rolls still matter; use the recycler calculator for an actual inventory.

  • Delivery needs stored power

    Drone deliveries need at least 50% marketplace battery charge. Four active Power Plant fuses charge it; one active fuse prevents discharge. Check the terminal’s charge display before ordering.

Sources for these notes

Rust PC · Vanilla

What spawns here

Averages, not guarantees: a spawn point can stay empty or spawn a different container.

ContainerSpawn pointsExpected at onceRespawnBest spawner share
3012.230 to 37 min100%
Keycard Green Pickup11-100%
Diesel Collectable4315 to 20 min100%
Keycard Red Pickup11-100%
11-100%
Basicblueprintfragment Singlepickup11-100%
Basicblueprintfragment Pickup11-100%
2713.830 to 37 min60%
19915 to 20 min60%
52.430 to 37 min60%
19615 to 20 min40%
51.630 to 37 min40%
Everything in the scene (11 object types)
Repair bench
2
Research table
1
Recycler
3
Card reader
6
Wiring
6
Timer
1
Puzzle reset
6
Button
9
Loot spawn
63
Powered door
2
Fuse box
1

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

How this data was read

Positions and spawn tables come from the dedicated-server scene. Coordinates are metres from the monument origin, not world coordinates.

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