Small Ramp
Deployable wooden ramp cobbled together from recycled doors, probably sturdy enough. Unfolds for boarding enemy vessels.
small_ramp
How to get it
- Crafted
- Worn by NPCs Boat Building
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 125 Wood, 1 Rope | 5s |
| Barrel recycler40% back | 100 Wood, 0 to 1 Rope | 8s |
| Powered recycler75% back | 187 to 188 Wood, 1 to 2 Rope | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Tech tree
On the workbench 1 tree, 9 unlocks in, reachable after Plank.
No scrap price on the tree itself: every node ships with its cost overridden to -1 and the fallback is not recoverable from the files. The research table price above is a different number and that one is derivable.
Stats
- Category
- Items
- Stack size
- 1
- Research table
- 15 scrap
- Despawns after
- 5 min
- Decays
- starts after 5h, gone 8h later
- Item id
- -158718378
- Has skins
- No
Small Ramp has 300 health and ignores -100% of explosion damage.
34 x Handmade Shell for 170 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 1 x Propane Explosive Bomb for 900 sulfur, about 11s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
| 1 | 11s | 1,350 Charcoal, 900 Sulfur, 100 Metal Fragments | 900 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
High Velocity RocketSplash 3.5m | 5 | 15s | 1,500 Charcoal, 1,000 Sulfur, 100 Scrap | 1,000 |
Beancan GrenadeSplash 4.5m | 9 | 13s | 1,620 Charcoal, 1,080 Sulfur, 180 Metal Fragments | 1,080 |
| 1 | 0s | 1,950 Charcoal, 1,400 Sulfur, 100 Metal Fragments | 1,400 | |
F1 GrenadeSplash 6m | 35 | 38s | 3,150 Charcoal, 2,100 Sulfur, 875 Metal Fragments | 2,100 |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 5 | 2s | 5 40mm HE Grenade | - |
A small ramp has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
Values read from the Rust dedicated server files, build 24613624.