Tugboat

tugboat

Recycling

RecyclerReturnsTime
Recycler50% back25 Metal Fragments, 125 Wood5s
Barrel recycler40% back20 Metal Fragments, 100 Wood8s
Powered recycler75% back37 to 38 Metal Fragments, 187 to 188 Wood4s

A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.

Stats

Category
Items
Stack size
1
Despawns after
5 min
Item id
-561148628
Has skins
No

Tugboat has 3000 health and ignores 30% of explosion damage.

Cheapest way in

11 x High Velocity Rocket for 2,200 sulfur. No mix of tools beats it.

Raid toolAmountTime to raidRaw materialsSulfur
1121s3,300 Charcoal, 2,200 Sulfur, 220 Scrap2,200
F1 GrenadeSplash 6m
681m 11s6,120 Charcoal, 4,080 Sulfur, 1,700 Metal Fragments4,080
Timed Explosive ChargeRight click stuckOne object only
818s24,000 Charcoal, 17,600 Sulfur, 1,600 Metal Fragments17,600
Timed Explosive ChargeLeft click throwSplash 4m
818s24,000 Charcoal, 17,600 Sulfur, 1,600 Metal Fragments17,600
RocketUsing RPG LauncherSplash 3.8m
161m 32s31,200 Charcoal, 22,400 Sulfur, 1,600 Metal Fragments22,400
Propane Explosive BombDeployedSplash 4m
2737s36,450 Charcoal, 24,300 Sulfur, 2,700 Metal Fragments24,300
Satchel ChargeRight click stuckOne object only
541m 6s38,880 Charcoal, 25,920 Sulfur, 4,320 Metal Fragments25,920
Satchel ChargeLeft click throwSplash 4m
541m 6s38,880 Charcoal, 25,920 Sulfur, 4,320 Metal Fragments25,920
Beancan GrenadeSplash 4.5m
2614m 25s46,980 Charcoal, 31,320 Sulfur, 5,220 Metal Fragments31,320
40mm HE GrenadeUsing Multiple Grenade LauncherSplash 4m
1202m 34s120 40mm HE Grenade-

A tugboat has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Values read from the Rust dedicated server files, build 24613624.