Wood Shutters
Wood shutters that you can open and close.
shutter.wood.a
How to get it
- Crafted
- Found in loot
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 100 Wood | 5s |
| Barrel recycler40% back | 80 Wood | 8s |
| Powered recycler75% back | 150 Wood | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Tech tree
On the workbench 2 tree, available from the start of it.
No scrap price on the tree itself: every node ships with its cost overridden to -1 and the fallback is not recoverable from the files. The research table price above is a different number and that one is derivable.
Stats
- Category
- Construction
- Stack size
- 20
- Durability
- 100
- Repairable
- No
- Research table
- 15 scrap
- Despawns after
- 5 min
- Item id
- -1023374709
- Has skins
- No
No workbench · 15s
- 200
Wood
Wood Shutters has 200 health.
12 x Handmade Shell for 60 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 3 x F1 Grenade for 180 sulfur, about 6s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
F1 GrenadeSplash 6m | 3 | 6s | 270 Charcoal, 180 Sulfur, 75 Metal Fragments | 180 |
High Velocity RocketSplash 3.5m | 2 | 12s | 600 Charcoal, 400 Sulfur, 40 Scrap | 400 |
| 1 | 13s | 720 Charcoal, 480 Sulfur, 80 Metal Fragments | 480 | |
| 1 | 13s | 720 Charcoal, 480 Sulfur, 80 Metal Fragments | 480 | |
Beancan GrenadeSplash 4.5m | 4 | 8s | 720 Charcoal, 480 Sulfur, 80 Metal Fragments | 480 |
| 1 | 0s | 1,950 Charcoal, 1,400 Sulfur, 100 Metal Fragments | 1,400 | |
| 2 | 12s | 2,700 Charcoal, 1,800 Sulfur, 200 Metal Fragments | 1,800 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 4 | 1s | 4 40mm HE Grenade | - |
A wood shutters has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
The chance that a freshly spawned container, or a killed NPC, gives you at least one Wood Shutters. Best chance first.
| Source | Chance of at least one | Amount |
|---|---|---|
| Basic CrateContainer | 4.79% | 1 |
| Gingerbread ManNPC | 3.35% | 1 |
| Gingerbread ManNPC | 3.35% | 1 |
| ScarecrowNPC | 3.35% | 1 |
| ScarecrowNPC | 3.35% | 1 |
| ScarecrowNPC | 3.35% | 1 |
| Tunnel DwellerNPC | 2.25% | 1 |
| Tunnel DwellerNPC | 2.25% | 1 |
| Underwater DwellerNPC | 2.25% | 1 |
| Blue Loot BarrelContainer | 1.13% | 1 |
| Yellow Loot BarrelContainer | 1.13% | 1 |
Values read from the Rust dedicated server files, build 24613624.