Numbers group nearby spots. Icons show possible loot, not guaranteed spawns.
Use arrow keys to move through visible markers, Enter to select, Escape to close the selected location, plus and minus to zoom. A complete marker list follows the map.
No marker selected. 40 markers visible.
SectionsHighest first
Scroll to zoom, drag to pan.Arrow keys step through locations, Enter selects, Esc closes, + and − zoom.
Grid squares are 20 m.
Map filters
Layers, height & other loot40 shown
Find
Browse all 40 visible markers
Verified connections
No verified connections are recorded for this view.
Top-down asset render · Client build 25129251
Map image source
Rust game geometry with approximated materials. Upper floors can hide lower ones, and terrain around the monument may differ on your server.
Readers do not use up keycards. The puzzle resets 1 minutes after the last player leaves.
Red readers
1
Buttons
2
What solving it opens (6 spawners)
Basic Fragment Spawner
Diesel Barrel Spawner
Elite Crate Spawner
Crate Spawner Interior - Second
Crate Spawner Interior - First
Crate Spawner Above
What to know
A red keycard may not be the first obstacle
Watch out: September 2026 added damageable blockers at red-keycard monuments. Destroyed blockers stay gone for the wipe; uncleared blockers begin decaying after the first 24 hours.
Blocker positions vary by monument, so a reader count is not a full route checklist.
The silo uses a red keycard
Nuclear Missile Silo changed from blue to red keycard access in October 2025. A blue-card-only route from an older guide is obsolete.
Sources for these notes
Rust PC · Vanilla
A red keycard may not be the first obstacle · checked
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