Monument
Missile Silo
40 loot spawners placing 5 container types, gated behind red keycard.
Red keycard
Puzzle
red keycard. One of each is enough; keycards are not used up by a reader. The puzzle resets 1 minutes after the last player leaves.
- Red keycard readers
- 1
- Buttons
- 2
What solving it opens
- Basic Fragment Spawner
- Diesel Barrel Spawner
- Elite Crate Spawner
- Crate Spawner Interior - Second
- Crate Spawner Interior - First
- Crate Spawner Above
Every reader, fuse box, timer and button is marked on the map above, so the route is the map rather than a wall of text.
Map
Find
What spawns here
| Container | Spawn points | Up at once | Respawn | Best spawner share |
|---|---|---|---|---|
| Elite Crate | 4 | 4 | - | 100% |
| Diesel Collectable | 4 | 3 | - | 100% |
| Advancedblueprintfragment Pickup | 1 | 1 | - | 100% |
| Military Crate | 31 | 17.6 | - | 80% |
| Normal Crate | 31 | 13.4 | - | 80% |
Contents
- NPC spawn
- 8
- Puzzle reset
- 2
- Fuse box
- 2
- Button
- 2
- Card reader
- 1
- Loot spawn
- 40
Positions and spawn tables read from the monument’s own scene in the Rust dedicated server files, build 24613624. Coordinates are metres in monument space, not world coordinates.