Attack Helicopter
A fairly solid helicopter with weapons capability.
attackhelicopter
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 500 Metal Fragments | 5s |
| Barrel recycler40% back | 400 Metal Fragments | 8s |
| Powered recycler75% back | 750 Metal Fragments | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Misc
- Stack size
- 1
- Despawns after
- 5 min
- Item id
- 1113514903
- Has skins
- No
Attack Helicopter has 850 health and ignores -200% of explosion damage.
9 x 12 Gauge Incendiary Shell for 180 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 3 x High Velocity Rocket for 600 sulfur, about 13s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
High Velocity RocketSplash 3.5m | 3 | 13s | 900 Charcoal, 600 Sulfur, 60 Scrap | 600 |
F1 GrenadeSplash 6m | 16 | 19s | 1,440 Charcoal, 960 Sulfur, 400 Metal Fragments | 960 |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 3 | 13s | 4,050 Charcoal, 2,700 Sulfur, 300 Metal Fragments | 2,700 | |
| 2 | 6s | 3,900 Charcoal, 2,800 Sulfur, 200 Metal Fragments | 2,800 | |
| 6 | 18s | 4,320 Charcoal, 2,880 Sulfur, 480 Metal Fragments | 2,880 | |
| 6 | 18s | 4,320 Charcoal, 2,880 Sulfur, 480 Metal Fragments | 2,880 | |
Beancan GrenadeSplash 4.5m | 29 | 33s | 5,220 Charcoal, 3,480 Sulfur, 580 Metal Fragments | 3,480 |
| 13 | 16s | 13 40mm HE Grenade | - |
A attack helicopter has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
Values read from the Rust dedicated server files, build 24613624.