High External Legacy Wall

Skin

A legacy themed wooden wall to keep the untamed wilderness away from your property, made with questionable carpentry. Replaces the High External Wooden Wall.

Behaves as wall.external.high. It is a skin, not a separate item.

wall.external.high.legacy

How to get it

  • Reskin of another item wall.external.high

Recycling

RecyclerReturnsTime
Recycler50% back666 to 667 Wood5s
Barrel recycler40% back533 to 534 Wood8s
Powered recycler75% back1000 Wood4s

A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.

Stats

Category
Construction
Stack size
10
Despawns after
40 min
Decays
starts after 0h, gone 8h later
Item id
-1993883724
Has skins
No

High External Legacy Wall has 500 health and ignores 10% of explosion damage.

Cheapest way in

186 x Handmade Shell for 930 sulfur. No mix of tools beats it.

Cheapest explosive on its own: 6 x Satchel Charge for 2,880 sulfur, about 18s. That is what most raids actually run, because sulfur is not the only cost.

Raid toolAmountTime to raidRaw materialsSulfur
Satchel ChargeRight click stuckOne object only
618s4,320 Charcoal, 2,880 Sulfur, 480 Metal Fragments2,880
Satchel ChargeLeft click throwSplash 4m
618s4,320 Charcoal, 2,880 Sulfur, 480 Metal Fragments2,880
Beancan GrenadeSplash 4.5m
2630s4,680 Charcoal, 3,120 Sulfur, 520 Metal Fragments3,120
Propane Explosive BombDeployedSplash 4m
414s5,400 Charcoal, 3,600 Sulfur, 400 Metal Fragments3,600
1828s5,400 Charcoal, 3,600 Sulfur, 360 Scrap3,600
RocketUsing RPG LauncherSplash 3.8m
312s5,850 Charcoal, 4,200 Sulfur, 300 Metal Fragments4,200
Timed Explosive ChargeRight click stuckOne object only
212s6,000 Charcoal, 4,400 Sulfur, 400 Metal Fragments4,400
Timed Explosive ChargeLeft click throwSplash 4m
212s6,000 Charcoal, 4,400 Sulfur, 400 Metal Fragments4,400
F1 GrenadeSplash 6m
1182m 1s10,620 Charcoal, 7,080 Sulfur, 2,950 Metal Fragments7,080
40mm HE GrenadeUsing Multiple Grenade LauncherSplash 4m
1617s16 40mm HE Grenade-

A high external legacy wall has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Values read from the Rust dedicated server files, build 24613624.