M16A2
A reliable burst-fire only rifle offering excellent accuracy and firerate.
m16a2
How to get it
- Found in loot
Weapon stats
- Damage
- 35 with 5.56 Rifle Ammo
- Rate of fire
- 600 rounds a minute
- Damage a second
- 350
- Magazine
- 30
- Reload
- 4s
- Effective range
- 40m
- Damage multiplier
- 0.699999988079071x the round
Ammo it can chamber
| Round | Damage a shot | Damage a second |
|---|---|---|
| Explosive 5.56 Rifle Ammo | 40.01 | 400.1 |
| Incendiary 5.56 Rifle Ammo | 39.2 | 392 |
| 5.56 Rifle Ammo | 35 | 350 |
| HV 5.56 Rifle Ammo | 35 | 350 |
Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.
Repair
At a repair bench, fully worn: 14 High Quality Metal. A half worn one costs half as much.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 20 High Quality Metal, 0 to 1 Rifle Body, 1 Metal Spring, 1 Burst Module | 5s |
| Barrel recycler40% back | 16 High Quality Metal, 0 to 1 Rifle Body, 0 to 1 Metal Spring, 0 to 1 Burst Module | 8s |
| Powered recycler75% back | 30 High Quality Metal, 0 to 1 Rifle Body, 1 to 2 Metal Spring, 1 to 2 Burst Module | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Stats
- Category
- Weapon
- Stack size
- 1
- Durability
- 200
- Repairable
- Yes
- Despawns after
- 1 hour
- Item id
- 599591861
- Has skins
- No
The chance that a freshly spawned container, or a killed NPC, gives you at least one M16A2. Best chance first.
| Source | Chance of at least one | Amount |
|---|---|---|
| Locked CrateContainer | 12.1% | 1 |
Values read from the Rust dedicated server files, build 24613624.