M249

Base damage
65
Rate of fire
500 RPM
Magazine
100 rounds

Stats

Weapon stats

Damage
65
Rate of fire
500 rounds a minute
Damage a second
541.7
Magazine
100
Reload
7.5s
Damage multiplier
1.3x the round

Ammo it can chamber

RoundDamage a shotDamage a second
72.8606.7
70.01583.4
65541.7
65541.7
Damage rules

Body damage at point blank with no attachments, on vanilla settings. Damage a second assumes the trigger held and ignores reloads.

Gameplay details

Stack size
1
Durability
500
Repairable
Yes
Despawns after
1 hour
Technical details
Category
Weapon
Item id
-2,069,578,888
Shortname
lmg.m249
Has skins
No
In-game description

High damage, high rate of fire, belt fed light machine gun.

How to get

Loot 2 sources

Chance of at least one.

How loot chance works

The chance that a freshly spawned container, or a killed NPC, rolls at least one M249. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.

Other sources

  • NPC equipment · belt slot; not a confirmed drop

Recycle & repair

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
20241630
0 to 10 to 10 to 10 to 1
33 to 42 to 34 to 5
33 to 42 to 34 to 5
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Repair

Repair bench cost when fully worn.

  • 30
  • 11
Condition lost per repair
20% of maximum
Blueprint needed
No
Repair cost rules

A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.

Workshop skins

Top 24 of 34, most traded first. Browse all skins

Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.

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