Skin

Salvaged Industrial Shelves

Behaves as shelves. It is a skin, not a separate item.

Health
500
Stack size
10
Research
30 Scrap
Salvaged Industrial Shelves

How to get

Sources

  • Reskin of another item
  • Steam store or DLC

Research

Research

At a research table.

Recycling

Recycling

Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).

Returns
50% efficiency · 5s per cycle
60% efficiency · 5s per cycle 4.5s at maximum power
40% efficiency · 8s per cycle
75% efficiency · 4s per cycle
2530 to 312037 to 38
How returns work

Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.

Raiding

Ignores 50% of explosion damage.

Lowest sulfur · single tool

Explosive · Salvaged Industrial Shelves · 10 matching methods

Cost
About 13s
Raid toolAmountTime to raidSulfurRaw materials
Splash 6m
1013s600
Splash 4.5m
711s840
AttachedNo wall splash
214s960
LooseNo wall splash
214s960
UsingSplash 3.8m
312s4,200
AttachedNo wall splash
212s4,400
LooseNo wall splash
212s4,400
DeployedSplash 4m
515s4,500
Splash 3.5m
3141s6,200
UsingSplash 4m
1210s-

One target at full health and contact range, vanilla settings, fresh melee tools. This target has no soft side.

How counts and times are worked out

The splash filter describes sharing damage across walls, not collateral damage to players or nearby deployables. C4 and satchels do not share construction damage even when loose. Counts are for one target; visibility and distance determine possible splash.

Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.

Stats

Gameplay details

Stack size
10
Despawns after
20 min
Technical details
Category
Items
Item id
-1,018,026,008
Shortname
salvaged.industrial.shelves
Has skins
No
In-game description

Shelves for item stacking

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

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