Salvaged Shelves
Shelves for item stacking
shelves
How to get it
- Crafted
- Found in loot
- Bought from a vendor for 25 Scrap
- Worn by NPCs Builder
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 25 Metal Fragments | 5s |
| Barrel recycler40% back | 20 Metal Fragments | 8s |
| Powered recycler75% back | 37 to 38 Metal Fragments | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Tech tree
On the workbench 1 tree, available from the start of it.
No scrap price on the tree itself: every node ships with its cost overridden to -1 and the fallback is not recoverable from the files. The research table price above is a different number and that one is derivable.
Stats
- Category
- Items
- Stack size
- 10
- Research table
- 30 scrap
- Despawns after
- 20 min
- Item id
- 1950721418
- Has skins
- Yes
No workbench · 10s
Salvaged Shelves has 500 health and ignores 50% of explosion damage.
10 x F1 Grenade for 600 sulfur. No mix of tools beats it.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
F1 GrenadeSplash 6m | 10 | 13s | 900 Charcoal, 600 Sulfur, 250 Metal Fragments | 600 |
Beancan GrenadeSplash 4.5m | 7 | 11s | 1,260 Charcoal, 840 Sulfur, 140 Metal Fragments | 840 |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 2 | 14s | 1,440 Charcoal, 960 Sulfur, 160 Metal Fragments | 960 | |
| 3 | 12s | 5,850 Charcoal, 4,200 Sulfur, 300 Metal Fragments | 4,200 | |
| 2 | 12s | 6,000 Charcoal, 4,400 Sulfur, 400 Metal Fragments | 4,400 | |
| 2 | 12s | 6,000 Charcoal, 4,400 Sulfur, 400 Metal Fragments | 4,400 | |
| 5 | 15s | 6,750 Charcoal, 4,500 Sulfur, 500 Metal Fragments | 4,500 | |
High Velocity RocketSplash 3.5m | 31 | 41s | 9,300 Charcoal, 6,200 Sulfur, 620 Scrap | 6,200 |
| 12 | 10s | 12 40mm HE Grenade | - |
A salvaged shelves has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
The chance that a freshly spawned container, or a killed NPC, gives you at least one Salvaged Shelves. Best chance first.
| Source | Chance of at least one | Amount |
|---|---|---|
| Basic CrateContainer | 4.79% | 1 |
| Gingerbread ManNPC | 3.35% | 1 |
| Gingerbread ManNPC | 3.35% | 1 |
| ScarecrowNPC | 3.35% | 1 |
| ScarecrowNPC | 3.35% | 1 |
| ScarecrowNPC | 3.35% | 1 |
| Tunnel DwellerNPC | 2.25% | 1 |
| Tunnel DwellerNPC | 2.25% | 1 |
| Underwater DwellerNPC | 2.25% | 1 |
| Blue Loot BarrelContainer | 1.13% | 1 |
| Yellow Loot BarrelContainer | 1.13% | 1 |
2 skins exist for this item, most traded first.
Values read from the Rust dedicated server files, build 24613624.