Workbench Level 3
- Health
- 750
- Crafting
- Workbench level 2
- Research
- 10 Scrap
Crafting
Recipe
Workbench upgrade
Upgrade slots
This bench holds 10 upgrades. Monument benches hold none.
Health 750, or 1500 with the Reinforced upgrade installed.
Raiding
Ignores 50% of explosion damage.
Explosive · Workbench Level 3 · 10 matching methods
Plan multiple targets →| Raid tool | Amount | Time to raid | Sulfur | Raw materials |
|---|---|---|---|---|
| 3 | 13s | 6,600 | ||
| 3 | 13s | 6,600 | ||
| 6 | 31s | 8,400 | ||
| 10 | 20s | 9,000 | ||
| 19 | 31s | 9,120 | ||
| 19 | 31s | 9,120 | ||
| 46 | 56s | 9,200 | ||
| 89 | 1m 33s | 10,680 | ||
| 429 | 7m 12s | 25,740 | ||
| 42 | 50s | - |
One target at full health and contact range, vanilla settings, fresh melee tools. This target has no soft side.
How counts and times are worked out
The splash filter describes sharing damage across walls, not collateral damage to players or nearby deployables. C4 and satchels do not share construction damage even when loose. Counts are for one target; visibility and distance determine possible splash.
Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
Recycle & repair
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Repair
Repair bench cost when fully worn.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- No
Repair cost rules
A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Stats
Gameplay details
- Stack size
- 1
- Durability
- 1
- Repairable
- Yes
- Despawns after
- 20 min
- Decays
- starts after 48h, gone 96h later
What to know
Workbench crafting uses fragments, not Scrap
Workbench recipes no longer consume Scrap. Level 2 requires 5 Basic Blueprint Fragments; level 3 requires 5 Advanced Blueprint Fragments, alongside the other listed materials. Scrap is still used for research.
Sources for this note
Rust PC · Vanilla
- Workbench crafting uses fragments, not Scrap · checked
Technical details
- Category
- Items
- Item id
- -1,607,980,696
- Shortname
- workbench3
- Has skins
- No
In-game description
This allows you to craft and unlock items requiring workbench level 3
Game data: build 25083359, captured 4 Sept 2026. Sources and dates.
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