Hopper
Will suck up any dropped items in it's radius while powered
hopper
How to get it
- Crafted
- Found in loot
- Worn by NPCs Industrial
Recycling
| Recycler | Returns | Time |
|---|---|---|
| Recycler50% back | 100 Metal Fragments, 0 to 1 Gears | 5s |
| Barrel recycler40% back | 80 Metal Fragments, 0 to 1 Gears | 8s |
| Powered recycler75% back | 150 Metal Fragments, 0 to 1 Gears | 4s |
A range means the last unit is a coin flip rather than a guarantee: half the recipe rarely divides evenly, and the recycler rolls for the remainder.
Tech tree
On the workbench 1 tree, available from the start of it.
No scrap price on the tree itself: every node ships with its cost overridden to -1 and the fallback is not recoverable from the files. The research table price above is a different number and that one is derivable.
Stats
- Category
- Electrical
- Stack size
- 5
- Research table
- 15 scrap
- Despawns after
- 5 min
- Item id
- 1428574144
- Has skins
- No
Workbench level 1 · 30s
Total raw materials
What you actually have to farm, with every sub-component broken down.
- 225
Metal Fragments - 100
Scrap
Hopper has 100 health and ignores 50% of explosion damage.
56 x Handmade Shell for 280 sulfur. No mix of tools beats it.
Cheapest explosive on its own: 1 x Rocket for 1,400 sulfur, about 0s. That is what most raids actually run, because sulfur is not the only cost.
| Raid tool | Amount | Time to raid | Raw materials | Sulfur |
|---|---|---|---|---|
| 1 | 0s | 1,950 Charcoal, 1,400 Sulfur, 100 Metal Fragments | 1,400 | |
High Velocity RocketSplash 3.5m | 7 | 17s | 2,100 Charcoal, 1,400 Sulfur, 140 Scrap | 1,400 |
| 3 | 15s | 2,160 Charcoal, 1,440 Sulfur, 240 Metal Fragments | 1,440 | |
| 3 | 15s | 2,160 Charcoal, 1,440 Sulfur, 240 Metal Fragments | 1,440 | |
Beancan GrenadeSplash 4.5m | 12 | 16s | 2,160 Charcoal, 1,440 Sulfur, 240 Metal Fragments | 1,440 |
| 2 | 12s | 2,700 Charcoal, 1,800 Sulfur, 200 Metal Fragments | 1,800 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
| 1 | 11s | 3,000 Charcoal, 2,200 Sulfur, 200 Metal Fragments | 2,200 | |
F1 GrenadeSplash 6m | 58 | 1m 1s | 5,220 Charcoal, 3,480 Sulfur, 1,450 Metal Fragments | 3,480 |
| 6 | 2s | 6 40mm HE Grenade | - |
A hopper has no soft side, so these are its only numbers. Times are exact for melee and for anything fired: swings times swing delay, or shots times fire rate plus the reloads that forces. For a charge you place by hand it is one second per charge plus the fuse, and that one second is the only estimate here. Melee tool counts assume fresh tools, because repairing lowers a tool's maximum condition each time and that rate is not in the files we read. Vanilla server settings, contact range, no distance falloff.
The chance that a freshly spawned container, or a killed NPC, gives you at least one Hopper. Best chance first.
| Source | Chance of at least one | Amount |
|---|---|---|
| Underwater Advanced CrateContainer | 1.11% | 1 |
| Normal CrateContainer | 0.44% | 1 |
| Wagon Normal CrateContainer | 0.44% | 1 |
| Arctic Research Base ScientistNPC | 0.16% | 1 |
| Arena ScientistNPC | 0.16% | 1 |
| Bradley ScientistNPC | 0.16% | 1 |
| Cargo Ship ScientistNPC | 0.16% | 1 |
| Cargo Ship Turret ScientistNPC | 0.16% | 1 |
| Cargo Ship Turret Scientist (LR300)NPC | 0.16% | 1 |
| Chinook Door GunnerNPC | 0.16% | 1 |
| Excavator ScientistNPC | 0.16% | 1 |
| Gingerbread ManNPC | 0.16% | 1 |
| Gingerbread ManNPC | 0.16% | 1 |
| Oil Rig ScientistNPC | 0.16% | 1 |
| Outbreak ScientistNPC | 0.16% | 1 |
| Patrol ScientistNPC | 0.16% | 1 |
| Roaming ScientistNPC | 0.16% | 1 |
| ScarecrowNPC | 0.16% | 1 |
| ScarecrowNPC | 0.16% | 1 |
| ScarecrowNPC | 0.16% | 1 |
| Tethered Roaming ScientistNPC | 0.16% | 1 |
| Tunnel DwellerNPC | 0.16% | 1 |
| Tunnel DwellerNPC | 0.16% | 1 |
| Underwater DwellerNPC | 0.16% | 1 |
Values read from the Rust dedicated server files, build 24613624.