Cargo Ship Turret Scientist (LR300)

Health
150
Defense
Normal
Most likely drop51.9%×15

Drops

Chance per kill.

ItemChanceAmount
51.9%15
51.2%12
33.4%1 to 2
16.7%1
7.95%6
7.51%1 to 6
4.81%4
4.81%4 to 8
4.73%2 to 3
4.73%1 to 2
4.73%2 to 4
4.73%1 to 2
4.73%1
4.73%1
3.50%1
2.92%2 to 4
2.92%15 to 25
2.33%1
1.91%1
1.72%1
1.41%1
1.00%10
0.50%10
0.44%8
0.36%1
0.23%1
0.22%10
0.22%8
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%4 to 6
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.16%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1
0.07%1

From the corpse

Total yield from butchering the corpse.

How to kill it

Calculated estimates. Assumes every hit and pellet lands at full damage, ignoring hit location, armour and distance falloff. Not tested in game.

Explosives

ExplosiveAmountDamage each
1180.0
1350.0
1550.0
1400.0
1175.0
290.0

Guns

WeaponAmmoBodyTime
14 pellets
10s
20 pellets
10s
20 pellets
10s
20 pellets
10s
14 pellets
10s
14 pellets
10s
23s
22s
How these counts are worked out

These values use health, base protection and weapon damage from the game files, assuming full hits with no distance falloff. Hit location, worn armour, healing and line of sight can change the actual hits needed; these are not runtime-verified kill requirements.

Counts estimate full hits against the named health pool with no attachments or distance falloff. Pellet weapons assume every pellet lands. Times include firing and reloads, but exclude aiming, travel and target behavior.

Prefab and data source

Health, resistances and loadouts come from the NPC prefab; drop chances are computed from its death-loot tables.

Component class
ScientistNPC
Prefab
scientistnpc_cargo_turret_lr300
Loadouts
1

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

Suggest a change

Spotted a wrong number, a missing source or an outdated note? Tell us what to fix on this page. A staff member reads every suggestion.

This page: /npc/scientistnpc-cargo-turret-lr300

10 to 4,000 characters. Say what is wrong and what it should be.

A link that backs the change, for example a Facepunch commit or a wiki page.

Email or Discord handle if you want a reply. Never shown publicly.

We store your suggestion and, if you give it, your contact. To stop spam we keep a pseudonymous daily hash of your IP address for 30 days. Suggestions are deleted after 12 months. Privacy policy

By sending a suggestion, you accept the terms of use.

Comments

Loading comments…