Loot table

Underwater Basic Crate

These percentages are the chance a freshly spawned Underwater Basic Crate contains at least one of the item. That is the same measure RustLabs and RustHelp publish, so the numbers are directly comparable. 51 items can turn up.

Health
2
Inventory slots
12
Loot tables rolled
4
Prefab
crate_underwater_basic

Drops

Chance is for the container as a whole: open one fresh Underwater Basic Crate and this is how often you walk out with at least one. Items that sit in more than one of its tables are already combined. Amount is what a single drop gives when it lands.

ItemChanceAmountCondition
Rope38.2%1 to 3Full
Metal Blade38.2%1Full
Empty Propane Tank20.8%1Full
Tarp20.8%1 to 2Full
Sewing Kit20.8%3 to 5Full
Hatchet5.23%1Full
Pickaxe5.23%1Full
Binoculars5.23%1Full
Wooden Arrow4.90%5Full
Gears4.77%2 to 3Full
Metal Pipe4.77%1 to 5Full
Metal Spring4.77%1 to 2Full
Road Signs4.77%2 to 4Full
Sheet Metal4.77%1 to 2Full
Semi Automatic Body4.77%1Full
Electric Fuse4.77%1Full
Pants4.36%1Full
Longsleeve T-Shirt4.36%1Full
Wood Chestplate4.36%1Full
Wood Armor Pants4.36%1Full
Salvaged Sword3.27%1Full
Mace3.27%1Full
Salvaged Cleaver3.27%1Full
Hunting Bow3.27%1Full
Bone Arrow3.27%5 to 10Full
Fire Arrow3.27%3 to 6Full
Hoodie2.18%1Full
Targeting Computer2.06%1Full
Diving Mask1.82%1Full
CCTV Camera1.68%1Full
Crossbow1.63%120 to 50 of 100 (20 to 50%)
Combat Knife1.63%1Full
Salvaged Icepick1.31%1Full
Salvaged Axe1.31%1Full
Diving Tank1.09%1Full
Pistol Bullet0.98%15Full
Wetsuit0.73%1Full
Diving Fins0.73%1Full
12 Gauge Buckshot0.71%6Full
Chainsaw0.65%1Full
Low Grade Fuel0.65%20 to 40Full
Jackhammer0.65%1Full
5.56 Rifle Ammo0.44%12Full
12 Gauge Slug0.43%4Full
12 Gauge Incendiary Shell0.43%4 to 8Full
Incendiary Pistol Bullet0.39%10Full
HV Pistol Ammo0.20%10Full
Auto Turret0.19%1Full
Incendiary 5.56 Rifle Ammo0.17%8Full
HV 5.56 Rifle Ammo0.09%10Full
Explosive 5.56 Rifle Ammo0.09%8Full

Open one

This rolls the real tables rather than sampling the percentages above, so a run can hand you a rifle and its ammo together, or nothing at all.

Rolls the real loot tables, the same way the game does.

How the rolls work

A Underwater Basic Crate does not draw from one list. Every time it spawns it runs the rolls below, and each roll takes a single entry out of its table. The count is how many times that table is rolled, and the percentage is how often the roll happens at all. Stacking those together is what produces the chances above.

  • LootSpawn.Components.Tier1 1 roll
  • LootSpawn.BlackBox 1 roll, fires 66.7% of the time
  • LootSpawn.Components.Tier1 1 roll, fires 50.0% of the time
  • LootSpawn.Components.Tier2 1 roll, fires 33.4% of the time

Read from the Rust dedicated server loot tables, build 24613624. A table with sub-tables picks one weighted child; a table with items gives you every item on it, which is how packages like a rifle plus its ammo arrive together. Every roll that can reach an item is folded into its percentage.