Underwater Basic Crate

Health
2
Slots
12
Possible drops
52

Likely drops

Chance per fresh container.

  • 100.0%
  • 38.2%
  • 38.2%
  • 20.8%
  • 20.8%
  • 20.8%
  • 5.23%
  • 5.23%
  • 5.23%
  • 4.90%
  • 4.77%
  • 4.77%

Open one

Simulates vanilla loot, including guaranteed scrap and item bundles.
All 52 drops

Chance covers all loot rolls before inventory limits. Full containers can discard rolled items; bonus scrap drops beside them. Amount is per successful drop.

ItemChanceAmountCondition
100.0%5Full
38.2%1 to 3Full
38.2%1Full
20.8%1Full
20.8%1 to 2Full
20.8%3 to 5Full
5.23%1Full
5.23%1Full
5.23%1Full
4.90%5Full
4.77%2 to 3Full
4.77%1 to 5Full
4.77%1 to 2Full
4.77%2 to 4Full
4.77%1 to 2Full
4.77%1Full
4.77%1Full
4.36%1Full
4.36%1Full
4.36%1Full
4.36%1Full
3.27%1Full
3.27%1Full
3.27%1Full
3.27%1Full
3.27%5 to 10Full
3.27%3 to 6Full
2.18%1Full
2.06%1Full
1.82%1Full
1.68%1Full
1.63%120 to 50 of 100 (20 to 50%)
1.63%1Full
1.31%1Full
1.31%1Full
1.09%1Full
0.98%15Full
0.73%1Full
0.73%1Full
0.71%6Full
0.65%1Full
0.65%20 to 40Full
0.65%1Full
0.44%12Full
0.43%4Full
0.43%4 to 8Full
0.39%10Full
0.20%10Full
0.19%1Full
0.17%8Full
0.09%10Full
0.09%8Full
How the rolls work

Read from the dedicated server’s own loot tables. A table with sub-tables picks one weighted child; a table with items gives you every item on it, which is how packages like a rifle plus its ammo arrive together. Every roll that can reach an item is folded into its percentage. Guaranteed scrap is added separately after those rolls.

  • LootSpawn.Components.Tier1 1 roll
  • LootSpawn.BlackBox 1 roll, fires 66.7% of the time
  • LootSpawn.Components.Tier1 1 roll, fires 50.0% of the time
  • LootSpawn.Components.Tier2 1 roll, fires 33.4% of the time

Technical prefab

crate_underwater_basic

Game data: build 25083359, captured 4 Sept 2026. Sources and dates.

Suggest a change

Spotted a wrong number, a missing source or an outdated note? Tell us what to fix on this page. A staff member reads every suggestion.

This page: /container/underwater-basic-crate

10 to 4,000 characters. Say what is wrong and what it should be.

A link that backs the change, for example a Facepunch commit or a wiki page.

Email or Discord handle if you want a reply. Never shown publicly.

We store your suggestion and, if you give it, your contact. To stop spam we keep a pseudonymous daily hash of your IP address for 30 days. Suggestions are deleted after 12 months. Privacy policy

By sending a suggestion, you accept the terms of use.

Comments

Loading comments…