Pickaxe
- Damage
- 30
- Swing time
- 1.5s
- Crafting
- Workbench level 1
Crafting
Recipe
How to get
Loot 41 sources
Chance of at least one.
35 more loot sources
How loot chance works
The chance that a freshly spawned container, or a killed NPC, rolls at least one Pickaxe. Container chances are before inventory limits: a full crate can discard rolled items, while bonus scrap drops beside it.
Other sources
- Bought from a vendor
Recycle & repair
Recycling
Per item at full condition. Green’s 60% boost needs 4 heavy fuses at the Power Plant; red requires maximum power (18 fuses).
| Returns | 50% efficiency · 5s per cycle50% | 60% efficiency · 5s per cycle60% 4.5s at maximum power | 40% efficiency · 8s per cycle40% | 75% efficiency · 4s per cycle75% |
|---|---|---|---|---|
| 50 | 60 to 61 | 40 | 75 | |
| 62 to 63 | 75 | 50 | 93 to 94 |
How returns work
Component fractions are random rolls; Scrap fractions carry over between cycles. Worn items return less.
Repair
Repair bench cost when fully worn.
- Condition lost per repair
- 20% of maximum
- Blueprint needed
- Yes
Repair cost rules
A half worn item costs half as much to repair. Rust stores no repair cost. The bench builds one from the crafting recipe: components are swapped for the first ingredient of their own recipe, then everything is charged at 20% and rounded up.
Stats
Melee stats
- Damage
- 30
- Swing every
- 1.5s
- Damage a second
- 20
- Reach
- 1.5m
- Damage type
- Stab 20, Slash 10
Gameplay details
- Stack size
- 1
- Durability
- 400
- Repairable
- Yes
- Despawns after
- 20 min
Technical details
- Category
- Tool
- Item id
- -1,302,129,395
- Shortname
- pickaxe
- Has skins
- Yes
In-game description
A Pickaxe, useful for gathering ore from rocks.
Skin variants
Separate items that work like Pickaxe.
Workshop skins
Top 24 of 76, most traded first. Browse all skins
Game data: build 25083359, captured 4 Sept 2026. Skins are captured separately. Sources and dates.
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